Photo retrieved from Pixabay. www.pixabay.com/en/winter-trees-forest-woods-valley-93000/
If you are releasing a new SFX library and you would like it to be included in our recap, please send us the details through our SFX Independence Submission Form.
As we move onto February, let’s take a walk through the days of internet yore and listen to the libraries released last month. We have a range of sound effects to include unique impulse responses, crunchy, grainy synths layers, candid urban and rural life, elements traveling through pipes, and plenty of precipitation to drench your watery scenes.
Fringe Elements by The Coil
This is crunchiness at its finest. Fringe Elements by The Coil has distorted, pulsating textures that make you feel as if your old IBM PC evolved in its landfill and is now stalking you. This library contains 225 heavily processed sounds such as noise, FX, distortions, rhythmic textures, and ghostly atmospheres that when layered on a mix will surely transform it. This library is also hearty enough to create the foundation for you to express that granulated punch you feel in your stomach.
(225 WAV files, 800 MB, 24bit/48kHz)
Storm Lake HD Pro by The Recordist
Have you ever had a day on the beach where the waves were perfect but your wind muff just wasn’t having it? Lament no longer, because ‘The Recordist‘ Frank Bry has your back. During a northerly storm last October, winds wooshed across the lake at 25 to 45 mph and Frank captured the clear waves that ensued. With his Schoeps MK4 and MK8, he caught them crashing against the docks, beaches and rocky shorelines. What better way to spend a day at the beach? Also, to celebrate the winter’s halfway point in Idaho, The Recordist is having a sale with a 25% storewide discount.
(16 WAV files, 1.42 GB, 24bit/96kHz)
Photo credits: “Long time no see” by Zlatko Vickovic
If you are releasing a new SFX library and you would like it to be included in our recap, please send us the details through our SFX Independence Submission Form. Now excuse me as I mourn Alan Rickman.
I know I’ve let half the month go by again without the recap, but – what can I say? – buying a new house means a lot of moving and planning and building and raking and adopting a dog – you know, living the American Dream or something. However, February is not yet upon us, and 2015 still needs a proper wrap-up! So I present to you the libraries which became available to our ears last month. There is an assortment of big vehicles, massive drones, fat 8-bit SFX, giant monsters and.. was that a monk?
Motorsports 1 by Airborne Sound
Many car sound libraries exist – they are fun to record, after all – but Paul Virostek and his Airborne Sound studio have offered us something slightly different. Motorsports 1 contains 241 recordings of high-performance cars during nine races at the Circuit Gilles Villeneuve in Montréal and the Exhibition Place in Toronto. These aren’t the jerks who speed down your street at 3am. These pros fly around the track like giant android hornets, growling and sputtering with explosive backfires as they accelerate. This library features the Formula One, Ferrari Challenge, IndyCar and Pro Mazda – with single performances from each car – as well as yellow flags and formation laps from various recording positions. The tracks have also been mastered to remove distracting noises such as crowd reactions and helicopters, and naturally the library includes Soundminer data. With a “1” in the title, we know we can look forward to hearing more from this series.
(241 WAV files, 4.87 GB, 24bit/96kHz)
Ultra Drones by 3maze
Going the extra mile in a project can often go unnoticed by others and feel like a waste of time. However, with a solid plan and interesting data to support it, this effort can result in charm and distinction. Peter Smith and his 3Maze studio produced this magic in their new library, Ultra Drones. Containing 27 ambient drones, this library blends synthetic and acoustic personalities through a mixture of atypical techniques. The tracks were first designed with FM and analogue synthesizers, then re-recorded at freezing temperatures in a 300 foot-long concrete tunnel. The resulting tracks emote other-worldly dissonances, ones that might creep through the windows of an isolated cabin or represent the unease of being inside a living cybernetic Cylon Raider. These drones will make your stomach drop and likely add the right amount of anxiety to your project.
(27 WAV files, 2.32 GB, 24bit/96kHz)
Photo: Dave J Doe
The month of favorites may be over, but for me, the chirp of a wild bird can comfort at any time. When I think of an early morning robin, a lone wintery chickadee, or a nest of spring-time sparrows hidden under the roof, specific emotions evoke from the sonic data in their calls. They express the time, the season and weather, and the topography they declare home. Their calls, as well as their silence, create a thick atmosphere that can enhance just about any scene, from the mockingbirds of the South Atlantic in the US version of House of Cards to the backyard birds surrounding the peaceful but seclusive Mulwray mansion in Chinatown. In interactive scenes, they reflect the actions and the changing landscape around the avatar, signaling moods from solitude to panic, though they are rarely the cause of threat (unless you’re in Bodega Bay). In our existential life, they remind us the world continues on with or without our presence.
So, who is the owner of your favorite call? If you can recognize him or her by sound but not by name, check out The Macaulay Library from The Cornell Lab of Ornithology, which has uploaded nearly 137,000 of their 175,000 audio samples online, or the Xeno-Canto noncommercial database, which allows you to search by call length, number of notes, or even changes in pitch or rate.
If your sound effects library is lacking the charm of even the intercontinental sparrow, there are several commercial libraries to meet your twittering needs. The massive Animal Planet Sounds, Vol 1 from Sound Ideas contains hundreds of bird calls and ambiences, though the bird sounds consist of less than half the library. If you are looking for a more specific library, consider Quiet Planet’s Prairies, Boom Library’s Birds of Prey and Deciduous Forests, or The Recordist’s Bats, Birds and Bugs. Each library contains over 100 sound effects, metadata, multiple versions of each sound, and a recording quality of at least 48kHz/24-bit.
Let us know about recent independent sfx library releases by using the SFX Independence Submission Form.
Announcing one of their largest libraries ever, Matter Mayhem from SoundMorph is all about debris and destruction. Created in collaboration with Frederic Devanlay (Sinematic, Solar Sky) and Cedric Denooz (Future Weapons), it contains over 1,500 sounds rendered as 24bit/96khz .WAV files, including:
– Bomb Blasts
– Blow Ups – Stone, Pebble, Metal, Wood
– Debris – Stone, Wood, Glass, Plastic
– Scaffold Impacts
Matter Mayhem is in Presale until April 28, 2014. Once purchased, it will be immediately available for download in your User Account. Check the website for full details.
Guest Contribution by Frank Bry
Check out part 1 of The Making of Thunderstorm 3 SFX here.
In this second and final article I will discuss microphone patterns, recording device pre amp settings, editing and the final mastering phase of this collection. Before I dive into all the technical mumbo jumbo I want to express that when I’m setting up and actually recording thunder and lightning I get quite excited. There must be something in the air, alien mind control beams or just the anticipation of getting the “ultimate” thunder clap or lightning strike. It’s very hard work and involves exercise, listening, tracking the storms and watching the skies. I feel like a kid in a candy shop and I feel the recording is the easy part. So, now we begin. Part 2: The Real Work Begins.