Rewind…Audio Implementation Greats #3: Crackdown – Realtime Worlds

Thursday, December 13, 2012

In the run-up to this month’s reverb theme, former contributor Damian Kastbauer suggested we re-run this article he put together discussing the game Crackdown for XBOX. The article…

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Audio Implementation Greats #3: Crackdown – Realtime Worlds

Wednesday, February 10, 2010

One area that has been gaining ground since the early days of EAX on the PC platform, and more recently it’s omnipresence in audio middleware toolsets, is Reverb….

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