SoundSelf: Sound Design-Oriented Gaming Experience

Wednesday, November 27, 2013

SoundSelf is trailed as an interactive and meditated experience in which gamers use their voice, actually their┬áchanting┬ávoice, to navigate through the gaming environment. Wired Magazine has an interview…

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Building the World in Your Books

Monday, November 19, 2012

Guest contribution by Chris Didlick We are Box of Toys Audio, a music and sound design company with studios in London and Stockholm. We provide audio services for…

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Procedural Audio: Interview with Andy Farnell

Wednesday, January 18, 2012

[Continuing with the procedural audio series...] Andy Farnell – a familiar name in computer audio – is a computer scientist, sound designer, author and a pioneer in the…

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David Sonnenschein Special: Sonic Strategies & Interactive Sound Games

Monday, May 30, 2011

Today we’ll be touching on the interactive side with this months Featured Sound Designer David Sonnenschein regarding his Sonic Strategies: Animal Sounds Memory Game. This is one of…

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Rob Bridgett Special: Prototype [Exclusive Interview]

Thursday, November 26, 2009

Here is the final interview with Rob Bridgett, about Prototype, talking about the sound of the cinematics, the mixing process, and more! Designing Sound: First of all tell…

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