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Soundminer Adds Wwise WAAPI Support

August 2, 2017 by Michael Klier

In a recent article on audiokinetics blog, Justin Dury (Soundminer, Desktop Developer and Partner) showcases the upcoming addition of Wwise Authoring API (WAAPI) in Soundminer. For more details about the integration & a video showcasing it in action visit the audiokinetic blog. … [Read more...]

Firewatch: Solitude and companionship through minimalism – An interview with Chris Remo

July 19, 2017 by Wilfried Nass

Whether you heard of Firewatch when it was announced a couple of years ago, around the time of its successful release or when it won such awards as Unity's own "Best 3D Visuals" last year, you probably were struck first by its wonderful visual design and the incredibly natural and realistic flow of the conversations between its two protagonists, Henry (played by Rich Sommer) … [Read more...]

Audiokinetic Launches the Creators Directory

August 30, 2016 by Craig Deskins

Audiokinetic, the creators of the widely used Wwise Middleware, have just launched their Creators Directory into Open Beta.  As described in their announcement: "The Creators Directory is an online global network of interactive and game audio professionals: sound designers, composers, audio programmers, audio content providers, and educators.  It unifies the interactive … [Read more...]

GDC Vault Releases Martin Stig Anderson’s INSIDE GDC Talk

July 27, 2016 by Craig Deskins

Martin Stig Anderson's fantastic audio showcase of Playdead's newest game, INSIDE, has just been released on the GDC Youtube Channel.  He thoroughly explains some of the system design that drives the audio of the game, and he helpfully includes examples from his Wwise project to demonstrate them.  This video provides great insight into the inner-workings of a complex game sound … [Read more...]

Using Queries in Wwise

July 22, 2016 by Rev. Dr. Bradley D Meyer

The Query Editor is a powerful tool within Wwise, yet most people I talk to either aren't aware of it or never use it. With the Query editor, you can run searches in your project to easily make multi-edits, tag items, and even troubleshoot bugs. This post aims to lift the curtain on the Query editor to give users a better sense of how to wrap your head around this tool … [Read more...]

Sound Design Tutorial List

July 8, 2016 by Craig Deskins

  These days, resources to improve your audio craft are widely available on the internet.  In an effort to help finding those resources even easier, Designing Sound has compiled a list of many of the free Sound Design Tutorials that are available.  There is a wealth of information contained in this article, and whether you are an audio veteran or just starting out, you … [Read more...]

News: Heavy Adds Support For Dynamic Plugins In Wwise 2016

June 22, 2016 by Michael Klier

  Heavy by Enzien Audio is a framework for easily generating audio plugins for use in interactive sound and music applications such as games, instruments or installations. It makes use of Pure Data as a front end and generates a wide range of Plugin formats from Pure Data patches, including Unity3D, VST, Wwise, C and Javascript. The project recently announced … [Read more...]

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