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GDC 2012 Audio Keynote & Track Slides Available Online

April 7, 2012 by Michael Taylor

GDC Vault has published the presentation materials from GDC 2012 online for free. There is a great wealth of information from a wide section of the game audio community, starting with Darren Korb's excellent keynote speech on his experience of creating the audio for Bastion in a New York closet. Thanks to Kenneth Young for tipping via the #gameaudio hashtag on Twitter! All … [Read more...]

Demonstration of SSX’s ‘RUMR’ system

March 15, 2012 by Michael Taylor

[youtube]http://www.youtube.com/watch?v=tLiA1dbMpls[/youtube] Ted Conley, Audio Director of EA Canada and the technical artist behind the RUMR (Realtime User Music Remix) system, has uploaded a video demonstrating how to utilize the custom soundtracks features of SSX, and the RUMR system. In the five minute video, Ted explains and demonstrates the various methods used to … [Read more...]

Wabi Sabi Sound

March 12, 2012 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=udQOi5cgIqo[/youtube] Cool video profile about the work of the guys at Wabi Sabi Sound featuring sound designers Andrew Lackey and Geoffrey Garnett. … [Read more...]

The Sound and Music of John Carter

March 12, 2012 by Miguel Isaza

[vimeo]http://vimeo.com/38196364[/vimeo] From Academy Award-winning filmmaker Andrew Stanton comes "John Carter"--a sweeping action-adventure set on the mysterious and exotic planet of Barsoom (Mars). "John Carter" is based on a classic novel by Edgar Rice Burroughs, whose highly imaginative adventures served as inspiration for many filmmakers, both past and present. The … [Read more...]

Randy Thom Interview at VIEW Conference 2011

February 21, 2012 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=m-6r9WW5ecI[/youtube] An interview with sound designer Randy Thom at VIEW Conference 2011. Thanks to Matteo for the link! … [Read more...]

Top 10 Game Audio Mistakes

February 9, 2012 by Michael Taylor

[youtube]http://www.youtube.com/watch?v=WWR-j0Icfso[/youtube] Jesse James Allen, Audio Director at EA Sports Tiburon, delivered an hour-long presentation to the Advaced Interactive Audio students at Full Sail University on 'Top Ten Game Audio Mistakes', addressing misconception such as 'audio being a one person job', 'Audio is easy to integrate ' and 'Video game audio cliches' … [Read more...]

The Sound of “Hugo”

February 9, 2012 by Miguel Isaza

[vimeo]http://vimeo.com/36426777[/vimeo] In this exclusive SoundWorks Collection video profile, producer Michael Coleman sits down with the oscar nominated sound team of HUGO including co-supervising sound editor Philip Stockton, co-supervising sound editor Eugene Gearty, and re-recording mixer Tom Fleischman. Martin Scorsese’s adaptation of Brian Selznick’s award-winning … [Read more...]

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