• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

Game Audio Podcast #6 Released

December 20, 2010 by Miguel Isaza

The 6th episode of Game Audio Podcast is available now. It includes a discussion on the independent sound effects library world and other news and features. The guests this time were Chuck Russom and I (yeah, with my particular accent). It was a very enjoyable to do the episode, so hope you like it too. Audio file and Links at Game Audio Podcast … [Read more...]

"Fallout: New Vegas" – Exclusive Interview with Audio Director Scott Lawlor

December 14, 2010 by Miguel Isaza

I love the Fallout franchise. The gameplay style is fantastic, the technology is top notch and all the places and stories are really unique. After the success of Bethesda with the great Fallout 3, now the turn is for Obsidian, who released "Fallout: New Vegas", a new installment of the game which bring us to a journey through the world of New Vegas, a post apocalyptic … [Read more...]

"Oddworld: Stranger’s Wrath" – Dev Diary 3: Audio

December 14, 2010 by Miguel Isaza

Sound designer Michael Taylor has published an interesting article about his experience on porting audio from "Oddworld: Stranger's Wrath" (Xbox) to FMOD (for PC and PS3). Welcome to the third instalment of the Oddworld: Stranger’s Wrath Development Diary! In this edition, we will take a look at how we have been working on increasing the fidelity of the audio for the next … [Read more...]

Video Interview with Watson Wu

December 13, 2010 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=Pca9rIkuUkI[/youtube] Rode Microphones has started a new video series called Rode Rage featuring Ric Viers, who takes us on a tour of the 'who's who' of the entertainment audio world. In this episode of RØDE Rage Ric drops in on sound designer Watson Wu (Transformers: War for Cybertron, Need for Speed, Operation Flashpoint). Winston … [Read more...]

Exclusive Interview with the Audio Team of "Alan Wake"

December 8, 2010 by Miguel Isaza

Alan Wake is definitely one of my favorite games of 2010, both for the game itself and for the sound of it, which is really detailed and interesting from start to end. The game was just re-released via Xbox Live’s “Games On Demand”, complete with all eight episodes (6 from the boxed game plus 2 from DLC), so there's no a better time to revisit the amazing audio experience of … [Read more...]

CAS Quartely: Game Sound from the Ears of a Linear Mixer

December 6, 2010 by Miguel Isaza

The CAS Quartely Fall 2010 Edition is available for download now at Cinema Audio Society's Website. FEATURES Primetime Emmy Awards CAS Career Achievement Award - Jeffrey Wexler, CAS receives highest honor A New Honorary CAS Member The Possession - Part one of on-set adventures Got Sync? - A music video director talks about PluralEyes That’s a Game?! - Game sound … [Read more...]

Frank Bry Special: Exclusive Interview

December 3, 2010 by Miguel Isaza

It's time to start with the articles of Frank Bry's month. Here is a really cool interview with him. We talked about several things, including his career, the tools he uses, creativity, gaming, and more. Designing Sound: Frank, please tell us how you started in sound design and describe the evolution of your career. Frank Bry: My career in sound design has been an evolution, a … [Read more...]

« Previous Page
Next Page »

Posts By Month

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2026 · Magazine Pro Theme on Genesis Framework