I held off on the announce post for a few days, because we had a few articles that spilled over from last month's theme. Now that we're caught up, it's time to dive into this month's theme...Vehicles! Do we really need more of an introduction than that? My guess is no. And sure, there's a rail car at a drag race in the image above, but we're not single-minded. There are … [Read more...]
Racing Game Sound Study
A collection of blog posts, and a special edition of the Game Audio Podcast, have been coordinated by Damian Kastbauer and David Nichols on the dense subject of racing game audio. The remarkably in-depth studies (which feature video examples) rip apart audio techniques for the racing genre, investigating subjects such as tire squeals, surface types, camera perspectives, and of … [Read more...]
Hind Helicopter, New Library by Rabbit Ears Audio
Rabbit Ears Audio has released Hind Helicopter, a library of 77 files recorded at 24-Bit/96kHz. One Soviet-era helicopter, four recordists, and plenty of fuel brings you REA_010 Hind. The Mi-24 Hind is a Soviet gunship that was introduced in 1969 and saw action in Afghanistan and throughout the Cold War. A few month back, I had the opportunity to record the Hind and assembled a … [Read more...]
Interview with Nick Wiswell, Audio director of Turn 10 Part 2
David Nichols, of the Track Time Audio blog, has posted a second part of his interview with Nick Wiswell, the Audio Director at Turn 10 and audio overseer of the Forza Motorsport games. In this part, Nick discusses how his team used FMOD to implement the audio, how they sourced rarer vehicles, the complexity of Racing audio, and working with Lance Hayes on the UI sounds and … [Read more...]
Interview with Nick Wiswell, Audio director of Turn 10
The vehicle focused Track Time Audio blog has posted an interview with Turn 10's and ex-Bizarre Creations Creative Audio Director Nick Wiswell, covering the production of Forza Motorsport 4 and the pipeline of recording sessions to finished in-game audio for the car engines. TTA: Could you talk a bit about the process a vehicle goes through between recording session and … [Read more...]
The Sound of “Need for Speed: The Run”
[youtube]http://www.youtube.com/watch?v=a0EGN3kN99w[/youtube] Electronic Arts has started a 4-part series dedicated to explore the sound of "Need for Speed: The Run". The first episode features product manager Jeff Sharma and audio directors Charles Deenen and Rich Adrian. HP and Need For Speed present a 4-part series covering all aspects of sound in the latest entry into the … [Read more...]
Hart FX Announces New Releases, Motorcycle Sound Library Available for Free
Colin Hart has been very active with his company Hart FX, since the recent announcements of new releases (LFE Effects, two more), new assistant, and also new fantastic blog posts about their field recording trips. Colin has also released a new free library of sounds recorded from a Yamaha R1 motorcycle, at 96kHz/24-Bit. [soundcloud … [Read more...]