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Bellingham Audio in Games Event (BAIGE)

January 18, 2016 by Luca Fusi

Community spotlight on: the Pacific Northwest, a uniquely concentrated locus of game audio talent goings-on. Every month, Vancouver and Seattle both host up an in- to semi-formal gathering for like-minded designers and composers, usually alternating developer showcases and bar crawls. Lots of cities do these, but it seems like these ours are particularly … [Read more...]

News: A Sound Effect: How to Design Supreme Sci-Fi Weapon SFX

September 18, 2015 by admin

In a recent blog post, A Sound Effect spoke to sound designers Ruslan Nesteruk and Glen Bondarenko on the techniques and tools they utilize in creating sci-fi weaponry SFX. The post delves into layering, synthesis techniques, breaking down each weapon into its constituent components, and a great deal more. If you want some insights on creating better sci-go weaponry, you owe it … [Read more...]

News: The Sound Keeper: Indiana Jones Punch Sound Tutorial

August 11, 2015 by admin

Jeremy Rogers at The Sound Keeper has just come out with a great new blog post on one of the most iconic film sound effects: the Indiana Jones punch. In the post, he recreates the sound, breaking it down step by step with great example clips and a detailed tutorial video. Head over to his post to check it out! … [Read more...]

Aotg.com: Audio Levels and Metering Pt. 1

May 11, 2015 by admin

As part of our continuing goal of promoting greater cross-discipline learning with media editing site Art of the Guillotine (Aotg.com), we'd like to bring your attention to their recent article Audio Levels and Metering: Pt. 1. While the article is largely focused at educating editors on good level and metering practices in non-linear editors, there's some valuable information … [Read more...]

Diego Stocco | Creative Miking Techniques

October 14, 2014 by John Black

Diego Stocco returns with the third in his video series of advanced & experimental sound design techniques Feedforward Sounds. In this tutorial entitled "Creative Miking Techniques" Stocco goes into great detail to explain some of his techniques developed for sound design through creative recording. "From my point of view, even in these days where plugins, controllers and … [Read more...]

Review: Sound Librarian Sound Recording Workshop

June 27, 2014 by Doron Reizes

As Designing Sound’s month devoted to Silence comes to an end, what better time to take a look at a remarkable video course that delves into the vast and interesting world of effective sound recording. The Sound Recording Workshop (video/audio series) comes to us from Sound Librarian and presenter Stephan Schütze. … [Read more...]

Reflections in Your Control Room

May 9, 2014 by Shaun Farley

Guest Contribution by Dennis Foley The reflections in your control room represents the sound of your room. What sound do you ideally want from your control room? Do you want all the direct sound or straight line sound from your speakers? Do you want to include the sound of the reflections from the room in your mix? If so, how much of the room sound do you want? Room sound … [Read more...]

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