UK based Audio Designer Samuel Justice has posted an interesting blog post discussing the importance of early reflections in recreating authentic sounding 3D environments. An excerpt of his article is below, and you can read the full article, with audio examples here Game audio is at an exciting turning point these days, not only do game makers realise the full potential of … [Read more...]
Audiokinetic Releases Wwise 2011.3.1
Audiokinetic have just released Wwise 2011.3.1, available for download here containing the following new features: Support for Android, PlayStation Vita and WiiU Altiverb "Outdoor and More" Impulse Response package Keyboard Shortcut Manager Fades and automation for Music Clips Some changes to Music Transitions: • Transition: Cue names can be used to specify … [Read more...]
Elliott Koretz Special: Exclusive Interview
Here is the first interview with this month's special guest Elliot Koretz, talking about general aspects of his career. How did you get started in sound design? My first industry job was as an apprentice editor in the shipping room at Disney Studios. I was exposed to all types of editing (picture, music, and sound) but I was attracted to sound for not only what I saw as the … [Read more...]
Ann Kroeber Special: Exclusive Interview
Ann Kroeber is this month’s featured sound designer here at Designing Sound and this opening interview introduces several different aspects of Ann’s impressive and wide-ranging talents. On a personal note, I’ve collaborated and met up with Ann a few times during the last couple of years and her energy and enthusiasm is always infectious and inspiring. Hopefully, this shows … [Read more...]
Paul Davies Special: Exclusive Interview
We’re starting off September’s special with an exclusive interview with our guest Paul Davies, discussing inspirations, creative methods, techniques, and how an inappropriate sound can sometimes come in handy. Designing Sound: How did you get started in sound design? What’s been the evolution of your career? Paul Davies: My early interest was in electronic and experimental … [Read more...]
Tim Nielsen Special: Exclusive Interview
We’re starting off this month’s special with an exclusive interview with our guest Tim Nielsen, discussing influences, creative methods, techniques, and much more. Hope you enjoy it. Designing Sound: How did you get started in sound design? What’s been the evolution of your career? Tim Nielsen: I have to blame my dear friend and brilliant sound person Addison Teague. … [Read more...]
KISS2011: 15-18 September 2011 in Porto, Portugal
Inspired by Portugal's proud history of navigators who set out to explore beyond the known and visible horizon, the theme of the third annual Kyma International Sound Symposium (KISS2011) is "Exploring Sound Space" (Explorando o espaço do som). Set in the nautically-inspired Casa Da Musica, architect Rem Koolhaas' dramatic new music venue in Porto Portugal, the symposium will … [Read more...]



