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Designing Sound

Art and technique of sound design

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Make the Tools You Want to See in the World

July 12, 2016 by Charlie Huguenard

tools

Audio programming is a service job. As an audio programmer, you know you're doing it right when the rest of the audio team is fast, efficient, and happy with the work they're doing. Sometimes you need to make tools to make that happen. This requires stealing some social skills from production, a little user experience thinking from design, and efficient use of resources from … [Read more...]

JordanFehrFX JFFX-04 Interview with Jordan Fehr and Damian Kastbauer

October 30, 2013 by Jack Menhorn

  Jordan Fehr and Damian Kastbauer have put out a wonderful sound library together of Buttons, Gear, Equipment and Ambiences.  You may recognize Jordan from his work on such wonderful games as: Hotline Miami, Donkey Kong Country Returns, Super Meat Boy and Binding of Isaac.  Damian is no stranger to Designing Sound and to the online audio community.  He has worked as a … [Read more...]

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