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AudioMedia: Battlefield Bad Company 2

May 23, 2011 by Miguel Isaza

This month's issue of AudioMedia magazine has an article with the audio team of Battlefield Bad Company 2. Read it here. … [Read more...]

Philosophy Behind Design: Stefan Strandberg

April 20, 2011 by Varun Nair

Bashandslash.com have published a fantastic sixty minute podcast with Stefan Strandberg, DICE audio director behind the Battlefield series. He talks about his design philosophy and looking at the bigger picture when designing and auralizing in context. This is a must listen even for those with limited interest in game audio. The team that built the soundscape in Battlefield … [Read more...]

An Interview with Stefan Strandberg, Audio Director on “Battlefield 3”

April 15, 2011 by Miguel Isaza

Sophia Tong of Sound Byte has published an interview with audio director Stefan Strandberg, who talks about his work on "Battlefield 3". "Many people might think that we are trying to create the ultimate weapon sound in every single case, but it is the other way around. We create sounds that match the palette that we have decided upon. So it is not about creating an awesome gun … [Read more...]

Stefan Strandberg on the Sound of “Battlefield 3″

March 3, 2011 by Miguel Isaza

Game Informer has published a great video interview with audio director Stefan Strandberg talking about the sound of Battlefield 3. Among several things, he explains the approach on the sound design in Battlefield 3, talks about the new challenges on this title and also shares some footage from a very unique recording session the audio team had. The award-winning team behind … [Read more...]

Stefan Strandberg on the Sound of "Battlefield: Bad Company 2"

June 14, 2010 by Miguel Isaza

Stefan Strandberg, who we interviewed recently talking about the sound of "Battlefield: Bad Company 2", has been invited by Develop Magazine to talk about the sound of the game. Let's read: “As with any sequel, we dug deeper, expanding diversity and asset quality. The game plays better – both single and multi-player – and a game that plays better, sounds better. We’ve gotten … [Read more...]

"Battlefield: Bad Company 2" – Exclusive Interview with Audio Director Stefan Strandberg

March 29, 2010 by Miguel Isaza

Some days ago I've been playing Battlefield: Bad Company 2. The game is really great and addictive! and the sound is also fantastic. That's because I wanted to talk with Stefan Strandberg, the audio director on the game. We talk about the new challenges the, the recordings, dialogue, implementation and more. Let's read: Designing Sound: Stefan, please give us an introduction of … [Read more...]

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