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Accidents

June 1, 2010 by Miguel Isaza

"Think outside the box. That's why sound is fun. You keep your ears open, and if you hear something accidental, you can try to work it into the film. It happens all the time." -Ben Burtt … [Read more...]

Audio Implementation Greats #7: Physics Audio [Part 2]

April 14, 2010 by lostchocolatelab

Audio Implementation Greats #7: Physics Audio [Part 2]

In Part One we took a look at some of the fundamentals involved with orchestrating the sounds of destruction. We continue with another physics system design presented at last years Austin Game Developers Conference and then take a brief look towards where these techniques may be headed. UNLEASH THE KRAKEN In Star Wars: The Force Unleashed we were working with two physics … [Read more...]

Foley for "Star Wars: Republic Comando"

December 18, 2009 by Miguel Isaza

Cool video with the foley process of "Star Wars: Republic Commando". … [Read more...]

Audio Implementation on Star Wars: The Force Unleashed and Conan

December 1, 2009 by Miguel Isaza

Audio Implementation on Star Wars: The Force Unleashed and Conan

Damian Kastbauer has sent a lot of good information about audio implementation on Star Wars: The Force Unleashed and Conan, with detailed videos and info about the technical aspects and process he used on that games. He directed a presentation at Austin Game Developers Conference with David Collins, on the physics sounds and systems implemented on Star Wars: The Force … [Read more...]

Ben Burtt Special: Star Wars – Episode II: Attack of the Clones

September 28, 2009 by Miguel Isaza

Ben Burtt Special: Star Wars – Episode II: Attack of the Clones

hgeunvst6b The last part of the Ben Burtt - Star Wars Special. This time with Episode II: Attack of The Clones. I have two interesting articles to share to you. First article is from Film Sound, a really interesting interview with Ben Burtt talking about the sound of Episode II: It sounds like an enormous undertaking. The thing about any 'Star Wars' film, especially the ones … [Read more...]

The breaths in Film Sound

September 18, 2009 by Miguel Isaza

Tim Prebble from music of sound has published an interesting article talking about the role of breaths in Film Sound. Having suffered a nasty respiratory virus for the last while I’ve joked to a few people that my new hobby is ‘trying to breath normally” and its not far from the truth. Now I dislike ADR as much as most people, but when I meet someone who says they want … [Read more...]

Ben Burtt Special: Star Wars – Phantom Menace

September 18, 2009 by Miguel Isaza

Ben Burtt Special: Star Wars – Phantom Menace

The Star Wars Special continues with our featured sound designer Ben Burtt. Let's talk about the sound desgin of Episode I: Phantom Menace. Ben Burtt left Lucasfilm in 1990 to pursue other interests as a freelancer: writing, directing, editing. He went back to Sound Designer's chair again for the Star Wars Trilogy Special Edition. "I was the only one who could remember where … [Read more...]

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tunepocketTunePocket Music@tunepocket·
26 May 2020

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Reel2MReel2Media@Reel2M·
26 May 2020

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SoniKSoundLibSoniK Sound Library@SoniKSoundLib·
26 May 2020

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asoundeffectA Sound Effect@asoundeffect·
26 May 2020

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OblikLinesOblik Lines@OblikLines·
26 May 2020

Working on new tracks with many instances of Misty Valley ! ⁠
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You can get it here: https://t.co/bb53Gtkw5e

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