There is a pretty cool interview up at Transuranic Design Works with Sims series Audio Director Robi Kauker. I am always interested to hear about how audio teams uses software like Max/MSP in their process. One answer that was very interesting to me was on the subject of middleware: JF: What do you think of the middleware approach to solving problems? Kauker: Middleware is … [Read more...]
December's Featured Sound Designer: Andrew Lackey
More game audio stuff for everyone with a new featured sound designer: Andrew Lackey. We'll have several interviews talking about some games and Andrew's career, and several articles exploring the world of sound design, foley with techniques, tips, and more! Bio Andrew Lackey is a Sound Designer at Wabi Sabi Sound, a company he started last year. Over the last 10 years, he … [Read more...]