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Art and technique of sound design

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Having Fun with Rockets [Review & Video]

August 5, 2010 by Miguel Isaza

Following my limitation challenges, I wanted to do another one. This time is a video where I had to re-design all the sounds using only the Rockets library from Rabbit Ears Audio, a new sound effects company from Michael Raphael. The Library Well, Michael did a terrific work with his new company, an independent model of online sfx distribution, similar to Tim Prebble's HISS … [Read more...]

"The Recordist", an Independent SFX Company by Frank Bry [Exclusive Q&A]

August 5, 2010 by Miguel Isaza

Frank Bry is a sound designer and recordist who has worked on several game titles such as Dungeon Siege Series, Supreme Commander Series, Metroid Prime Series and more. He also likes to record sound effects and has an incredibly amount of sounds in his library. Today I'm going to talk about his company, called The Recordist, a place where Frank deliver sound effects since … [Read more...]

INCEPTION SOUND: Wired magazine

August 4, 2010 by Jake Riehle

This one flew under our radar. Wired Magazine published this little piece on Inception's Richard King recording sound effects from what I can recognize in the background scenery out in Orange Country, CA. Nice video, seems like the  "b" camera to some of the recording shots in the Soundworks video.  In addition, I'd like to forward THIS ARTICLE from chud.com to everyone who's … [Read more...]

Rob Nokes Special: Exclusive Interview

August 4, 2010 by Miguel Isaza

Without further delay, let's start with the Rob Nokes special. Here is an interview I had with him, talking about the general aspects of his career, his techniques and tools, his company, and more. Designing Sound: First off, tell us how you started your career in sound and how you got to where you are today? Rob Nokes: My career started in 1987 in my hometown, Winnipeg, … [Read more...]

The Power of Limitations

August 3, 2010 by Miguel Isaza

As I told in my previous post, I would like to talk about my experience with setting limitations on my work, something that has helped me a lot since I'm on this sound world. Setting limitations is a really great exercise both for newbies and professionals. It's a fantastic way to improve your skills and learn new things and new ways to do the stuff you normally do. Also, in … [Read more...]

Exclusive Interview with the Audio Team of "Singularity"

August 3, 2010 by Miguel Isaza

For the guys of  Singularity's audio team was not enough their great work on the dev diary blog, where they shared a lot of interesting stuff. They agreed to the idea of giving an interview for Designing Sound, so I asked several questions about the different aspects of the game, which has a really great sound work. Thanks goes to all the audio tean for taking the time to … [Read more...]

August’s Featured Sound Designer: Rob Nokes

August 2, 2010 by Miguel Isaza

Do you were wondering if we would have a new special for August? The answer is yes! For this month we have an amazing guest: the talented Rob Nokes. He will share with us a lot of interesting things on field recording, sound editing and more. Hope you enjoy it! Bio Rob nokes was born in Winnipeg, Canada. His career began in 1987 working for the local racetrack network. He … [Read more...]

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