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Art and technique of sound design

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New SFX Libraries: September Recap

October 5, 2015 by Adriane Kuzminski

This is the beginning of a new series to recapitulate each month's SFX library releases. If you have a release occurring soon and you would like it to be included on our list, send us the details through our SFX Independence Submission form.   September brought us several SFX libraries with an overarching theme of darkness. Deep-water beasts, mysterious sci-fi … [Read more...]

News: SOMA – Behind the Sound

September 22, 2015 by admin

There's a common joke among game audio artists and designers: if you ask any number of sound designers what genre they'd most like to work on, the odds are good they'll all say "horror", twice. It's no surprise it's such a common answer, either; horror games offer designers some of the most interesting and diverse sound design opportunities one can come across. There's no doubt … [Read more...]

News: A Sound Effect: How to Design Supreme Sci-Fi Weapon SFX

September 18, 2015 by admin

In a recent blog post, A Sound Effect spoke to sound designers Ruslan Nesteruk and Glen Bondarenko on the techniques and tools they utilize in creating sci-fi weaponry SFX. The post delves into layering, synthesis techniques, breaking down each weapon into its constituent components, and a great deal more. If you want some insights on creating better sci-go weaponry, you owe it … [Read more...]

News: Dolby Institute “Conversations with Sound Artists” Podcast Series

August 27, 2015 by admin

We as a community are lucky to have a number of amazingly informative resources available to us, and podcasts count among the most popular. Well, add a new one to your listening list: the Dolby Institute, in conjunction with SoundWorks Collection, is presenting a limited number of podcasts in a series entitled "Conversations with Sound Artists". For the first episode, released … [Read more...]

News: The Sound Keeper: Indiana Jones Punch Sound Tutorial

August 11, 2015 by admin

Jeremy Rogers at The Sound Keeper has just come out with a great new blog post on one of the most iconic film sound effects: the Indiana Jones punch. In the post, he recreates the sound, breaking it down step by step with great example clips and a detailed tutorial video. Head over to his post to check it out! … [Read more...]

News: The Soundkeeper – Top 5 Sound Design Plugins

July 24, 2015 by admin

Recently, game audio industry vet Jeremy Rogers launched a new SFX library store & blog at www.thesoundkeeper.com. While the blog is still new, he's already putting out some interesting articles, including his most recent "The Top 5 Must-Have Plugins for Sound Designers". Check it out for Jeremy's plugin recommendations, as well as some brief descriptions on how he uses … [Read more...]

Pure Data Destruction

June 5, 2015 by Doron Reizes

Guest Post by Leonard J. Paul Introduction To fit in with May's theme of “destruction” at DesigningSound.org, I wanted to create a patch that demonstrated how Pd (Pure Data) could be used to create interesting sounds of “digital destruction” with a fairly minimal amount of implementation. Hopefully this patch will be helpful for those wanting to learn a bit about Pd. Just to … [Read more...]

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