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BOOM Library Releases Dogs

April 1, 2012 by Miguel Isaza

BOOM Library has released Dogs, a new library of dog sounds recorded at 192kHz/24-Bit. This 2 DVD collection offers more than 7 GB of data. Recorded with high frequency response microphones going up to 50 kHz, these source recordings are not only an extensive high quality animal library but also the ideal source for heavy pitching, designing and effect processing. You can use … [Read more...]

Upcoming Webinar Series with David Sonnenschein and Ric Viers

March 27, 2012 by Shaun Farley

Former Designing Sound "Featured Sound Designers" David Sonnenschein and Ric Viers are hosting another in their series of "Secrets for Great Film Sound" webinars. They've got some great deals on offer this time around. So, if you've missed out on the series in the past, this might be a good time to sign up. The four week course begins on April 3rd, and registration is $250 … [Read more...]

Top 11 Video Game Mixing Tips

March 22, 2012 by Michael Taylor

Game Audio Mix has posted a list of tips for optimal mixing for video games. The full list can be viewed on the Gameaudiomix website   Here are a few things that I lay awake thinking about last night, and in the hope that I may get a good night’s sleep tonight, unbothered by such thoughts, I wrote them down. In no particular order… 1)      PLAN TO MIX Planning is good, … [Read more...]

“Film Sound Effects”, New Library with Sounds from 1966

March 20, 2012 by Miguel Isaza

Sound editor/mixer Andrew Walker has launched Film Sound Effects, a huge vintage sound library distributed in a modern way, independent, digital. The library started in 1966 by re-recording mixer Gerry Humphreys (Ghandi, The Italian Job, Blade Runner) and sound recordist Peter Handford (Out Of Africa, Frenzy, Hope and Glory). It was recorded originally on tape, then transfered … [Read more...]

Demonstration of SSX’s ‘RUMR’ system

March 15, 2012 by Michael Taylor

[youtube]http://www.youtube.com/watch?v=tLiA1dbMpls[/youtube] Ted Conley, Audio Director of EA Canada and the technical artist behind the RUMR (Realtime User Music Remix) system, has uploaded a video demonstrating how to utilize the custom soundtracks features of SSX, and the RUMR system. In the five minute video, Ted explains and demonstrates the various methods used to … [Read more...]

Sound & Music Computing Summer School 2012 Call For Participation

March 13, 2012 by Michael Taylor

The Aalborg University in Copenhagen,Denmark is running the 9th Sound and Music Computing summer school in product sound design, innovation and entrepreneurship between 11 - 14 July 2012. The summer school follows up from the Product Sound Design Summer School 2010,  and will feature, among others, Andy Farnell, Cumhur Erkut and Davide Rocchesso as instructors, together with … [Read more...]

SFX News 12.03.12

March 12, 2012 by Miguel Isaza

The Recordist released Ultimate Ice 2.5 HD Pro Ultimate Ice 2.5 HD Pro Sound Effects Library is a small 24-Bit 96kHz addition to Ultimate Ice 2.0 with some BIG ice cracks and impacts from a perfectly round lake in North Idaho. Also included are fast ripping ice cracks from another 800 acre lake a short distance from Round Lake and some special designed ice sounds from here … [Read more...]

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