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Art and technique of sound design

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New Sound Design Contest by The Hollywood Edge

October 15, 2009 by Miguel Isaza

Did you participate in the recent Sound Design Competition created by Blastwave FX? Did you like it? The Hollywood Edge is also announcing a new Sound Design Contest, with the re-introduction of its Community forums. For those unfamiliar, the community is simply a location for not only THE users, but for all amateur and professional musicians and sound designers to network and … [Read more...]

Sound Design Essentials: Software (I) – Database & Organization

October 14, 2009 by Miguel Isaza

Some people asked me about the third part of Sound Design Essentials, so here is it: Software (4 parts). Part 1: Database & Organization Part 2: Editing Software Part 3: Advanced Transformation Tools Part 4: Noise Reduction and Restoration I clarify that I'm not gonna talk about DAWs. It's something that has been discussed a lot in many different blogs, forums, etc.. … [Read more...]

Implementing Sound Design In Video Games

October 12, 2009 by Miguel Isaza

George Spanos has published a new article at Game Sound Design talking about the implementation of sound design in video games, an interesting reading especially for those who are just starting in this world of sound design for video games. Sound design for video games is quite a different animal than sound design for other media. Film, television, and other linear formats … [Read more...]

Blastwave FX + Mix Magazine Sound Design Competition Results

October 10, 2009 by Miguel Isaza

Blastwave FX has announced at AES, the results of the Sound Design Competition. The winner is Tobias Poppe of Dusseldorf, Germany. Congratulations, Tobias!! very good job! Poppe and all other participants downloaded 50 free sound effects from www.blastwavefx.com and created a soundtrack to footage of water balloons hitting people in the face. The winning prize was a one-year … [Read more...]

Walter Murch Special: Apocalypse Now

October 9, 2009 by Miguel Isaza

Walter Murch was the sound designer and sound editor for the known film Apocalypse Now, a classic film with fantastic sound editing and magical sound design. There is an interview at Salon.com with Walter Murch, who talks about the sound of Apocalypse Now and the techniques he used. When did you and Francis know that you would key so much of the movie off the sound of the … [Read more...]

First International Kyma Symposium Starts Today

October 8, 2009 by Miguel Isaza

The first International Kyma User Symposium starts today at Barcelona, Spain. U.S.O will be covering all the event, you can follow the activity with: Twitter - Hashtag --> #KISS09 Flickr - Tag --> KISS09 Facebook - Kyma Users Group U.S.O - Twitter | Flickr About Kyma X is a powerful visual programming language for music and sound, originally created by Symbolic … [Read more...]

Walter Murch Special: The Concept of Worldizing

October 7, 2009 by Miguel Isaza

Worldizing, an amazing sound design concept created by Walter Murch. Watch the video to know all about that process. There are at Filmsound one interesting article about Worldizing; Walter said: George (Lucas) and I took the master track of the two-hour radio show with Wolfman Jack as DJ and played it back on a Nagra in a real space - a suburban backyard. I was fifty-or-so-feet … [Read more...]

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