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Art and technique of sound design

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David Collins on The Sound of "Star Wars: The Force Unleashed II"

October 13, 2010 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=s3zJgA3vd3w[/youtube] Bluntmation has published a great video featuring Audio Lead David Collins talking about several aspects of the sound of a cinematic scene of the "Star Wars: The Force Unleashed II" game. Also, David directs a pretty cool voice over session, where he makes Nate Burr (Bluntmation blogger) to sound like Darth Vader. … [Read more...]

Sonnenschein's Webinar Report: Week V – Audio Building Blocks

October 13, 2010 by Miguel Isaza

The Sound Design for Pros Webinar Series from David Sonnenschein is coming to the end. The last week was really great. We talked about sound events and sound objects. David give us several advices and talked about several techniques and methods for building new sound objects and events, by layering and mixing elements, making sound phrases and sentences, etc. He showcased … [Read more...]

Waves Releases Sound Design Suite, Plus New Interviews with Charles Deenen and Scott Martin Gershin

October 12, 2010 by Miguel Isaza

Waves Audio has released the Sound Design Suite, a new bundle packed with 30 plugins oriented to sound design tasks. It was developed in collaboration with Charles Deenen and Scott Martin Gershin. With over 30 plugins hand-picked especially for sound designers and post production facilities, the Waves Sound Design Suite is a comprehensive and cost-effective collection of audio … [Read more...]

Aaron Marks Special: Creating Sound Effects for Games

October 11, 2010 by Miguel Isaza

This article is an excerpt of the The Complete Guide to Game Audio. It's used with permission from Focal Press. Sound effects are an integral part of any game, equal in importance to artwork, music and game play. Good sound effects create an impact which rounds out the entire gaming experience; without them, that experience would suffer. They are designed to completely absorb … [Read more...]

Aaron Marks Special: So, You Want to Be a Sound Designer?

October 8, 2010 by Miguel Isaza

People often ask why I’m a sound designer and how I ended up with an active career creating sounds. It’s not something I specifically sought out but now that I’m a dozen years into doing it professionally, I’m really happy that I’m here. I actually started as a composer with the dream of scoring blockbuster Hollywood films but with the unpredictability of life, I ended up on … [Read more...]

Hart FX, The New Independent SFX Company of Colin Hart [Exclusive Q&A]

October 8, 2010 by Miguel Isaza

Some months ago, a very good friend of mine started to work on a new sound effects company, putting a lot of effort and passion on the first release, which turned really awesome. The name of this guy is Colin Hart, and is a pleasure for me to introduce you to Hart FX, a new fantastic place for amazing and affordable sound effects for sound designers. The first library … [Read more...]

Chaos

October 7, 2010 by Miguel Isaza

"The thing you learn in film sound over the years is that if you have it being loud and chaotic over a long period of time it starts to lose impact, no matter what you do." -Gary Rydstrom … [Read more...]

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