Sophia Tong of Sound Byte has published an interview with audio director Stefan Strandberg, who talks about his work on "Battlefield 3". "Many people might think that we are trying to create the ultimate weapon sound in every single case, but it is the other way around. We create sounds that match the palette that we have decided upon. So it is not about creating an awesome gun … [Read more...]
The Sound of "Starcraft II: Wings of Liberty"
Sophia Tong, fron Sound Byte blog at GameSpot has interviewed Russell Brower, audio director of "Starcraft II: Wings of Liberty". They talked about several things of the music and sound design of the game... GS: In terms of sound design, how did you approach Starcraft II to get the right sound for the game? RB: Well, we built upon the soundscape that was established in … [Read more...]