• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

Jim Stout Special: Cool Software for Sound Design

May 28, 2010 by Miguel Isaza

Jim finishes his great special with another video, where he talks about his favorite software tools for sound design, answering several questions asked by the readers during this month. All the answers to the reader questions will be published on Monday. … [Read more...]

Jim Stout Special: Designing Classic Video Game Sounds, Plus Making of Hollywood Edge’s “Game FX”

May 26, 2010 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=-PwLJ8aDgpY[/youtube] This time we have two videos. The first one is a video tutorial where Jim explain how to make classic video game sounds, and, in the second one, he talks about a recent library hi made for Hollywood Edge, called Game FX. [youtube]http://www.youtube.com/watch?v=ljXdlG7gyyQ[/youtube] … [Read more...]

Jim Stout Special: Making Monster Voices

May 24, 2010 by Miguel Isaza

In this video, Jim shows how he made monster voices using a Roland V-Synth GT and recordings. … [Read more...]

Jim Stout Special: Making Of Hollywood Edge's "Mechanical Morph" with Richard Devine and Josh Kay [Exclusive Video]

May 21, 2010 by Miguel Isaza

Some time ago, on the Richard Devine Special we published a post about the making of "Mechanical Morph" SFX library of Hollywood Edge, made by Jim Stout, Josh Kay and Richard Devine. Here's another special feature about it, this time on video. … [Read more...]

Jim Stout Special: Making Mechanical Sound Effects

May 19, 2010 by Miguel Isaza

Jim Stout recording and processing mechanical sounds. … [Read more...]

Rocks, New SFX Library by Chuck Russom

May 17, 2010 by Miguel Isaza

Chuck Russom has released a new SFX library called Rocks, recorded in the California desert and featuring 388 sounds of cement, bricks, cinderblocks, marble, and rocks of various sizes and performances such as impacts, smashes, drops, and debris. All sounds were recorded and mastered at 24bit 192K. Also included are 24bit 96K versions. Rocks is a downloadable collection of wav … [Read more...]

Crowdsourcing a SFX Library, HISS and a ROAR is Looking for Recordists

May 10, 2010 by Miguel Isaza

Defined by Wikipedia, Crowdsourcing is "the act of outsourcing tasks, traditionally performed by an employee or contractor to a large group of people or community (a crowd), through an open call." That's the new and fantastic idea of talented Tim Prebble, owner of HISS and a ROAR. The idea consists in group 100 recordists, who would have to record 10 doors sounds (each one), … [Read more...]

« Previous Page
Next Page »

Posts By Month

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2026 · Magazine Pro Theme on Genesis Framework