To end this month of "Burnout", I thought it might be fun to reinterpret the theme title and take a look at the sound design for a classic series of racing games that bear the same name. So allow me if you will, to take you... back in time! The year was 2001. It was the year the gaming world debuted the gruff yet dulcet tones of Max Payne. It was the … [Read more...]
"Flower" – Sound and Music as Narrative
The video on the top is from a session given by sound designer Steve Johnson and composer Vincent Diamante. In the session they talked about the use of sound design and music as narrative elements in Flower, a game for PS3 developed by Thatgamecompany. Thatgamecompany's Flower was an ambitious and unconventional game that saw fruition through an equally unconventional … [Read more...]
The Sound of "God Of War III" and "Game Audio Basics" on March Issue of Mix Magazine
The March issue of the Mix Magazine (Digital Edition) is now available with some goodies, including an article about the sound of God of War III with comments of senior manager Gene Semel, sound design manager Philip Kovats lead sound designer Paul M. Fox and sound designer Steve Johnson. It’s been five years since the first God of War videogame came out on the Sony … [Read more...]
Rob Bridgett Special: Prototype [Exclusive Interview]
Here is the final interview with Rob Bridgett, about Prototype, talking about the sound of the cinematics, the mixing process, and more! Designing Sound: First of all tell us something about what was your contribution on Prototype and what do you did for the sound of the game? Rob Bridgett: In late 2007, the audio director for the project, Scott Morgan, asked if I could get … [Read more...]
Creating the Sound Effects of Shatter
Jeramiah Ross sent me nice info about the sound effects creation for the amaizng brick-breaking game Shatter (PS3). Jeramiah was the lead sound designer for the game and he explain the process and techniques used to create the sound effects for the game, let's read: Jeramiah : When I think back on it, It was a really fun job to take on. I had spent over a year creating the … [Read more...]
New Sound Design Website, Plus The Sound Of Dark Sector
George Spanos has created a new Game Sound Design Website. It has several articles, videos, and a forum. Looks great! There is an interesting article covering the info about the sound of Dark Sector, a third person action shooter that "thrusts you into Hayden Tenno's mysterious world". Let's read: Sound Design and Music The sound design of Dark Sector was also really … [Read more...]