• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

Creating Fluidity with Music Editing: An Interview with Jim Harrison

August 30, 2018 by Victor Zottmann

Jim Harrison

Jim Harrison is an award-winning music editor, whose credits comprise The Greatest Showman, The Jungle Book, Houdini, Ice Age: Collision Course, Harry Potter and the Chamber of Secrets, Purple Rain and many more. In this interview Jim talks to us about the music editing process between pop and classical music for The Greatest Showman, as well as the challenges he and his … [Read more...]

A Look at Mentoring

July 2, 2018 by Shaun Farley

The subject of mentoring is something that's been popping up more and more over the last few years. The context of the discussion centers around the way our industry has changed over the decades, leading to fewer opportunities for young sound designers to learn directly from seasoned professionals. In the recent past, if you wanted a mentor to help guide you in your career, you … [Read more...]

65th MPSE Golden Reel Awards Winners Announced

February 20, 2018 by Michael Klier

The 65th MPSE Golden Reel Awards Winners have been announced. The career achievement award goes to Field Recordist John P. Fasal and the annual MPSE Filmmaker Award to Director Kathryn Bigelow. For a complete list of winners visit the official page. … [Read more...]

MPSE To Honor Sound Designer Harry Cohen With Career Achievement Award

December 11, 2016 by Michael Klier

The Motion Picture Sounds Editors (MPSE) announced that Sound Designer/Editor Harry Cohen will be honored with the Career Achievement Award 2017. I am surprised and honored to be recognized by the friends and colleagues in the MPSE, [...] Sound editors work under the radar and are largely invisible to the public, but those of us who practice the craft know how hard it is to … [Read more...]

Immersive Sound: From Production to Playback

August 26, 2014 by Shaun Farley

Mix Magazine, The MPSE and CAS have collaborated to put together a one day conference (September 6th, 2014) at Sony Studios in Culver City (Los Angeles, CA) exploring the Dolby Atmos and Auro 3D formats. Mix has been advertising this event for a while now, but details were fairly sparse. Things appear to have been locked down, and the schedule is now up on the event's website. … [Read more...]

An Interview with John Roesch

December 17, 2013 by Samuel Ejnes

In  over 30 years working in sound, Foley artist John Roesch has amassed an impressive list of credits, including major films like "Inception" and "The Matrix" and games like "Final Fantasy X" and "Dead Space." With over 400 credits to his name, John was awarded the MPSE's Career Achievement Award earlier this year. I recently had the opportunity to sit down with John on his … [Read more...]

The Sound of “The Thing” – A Sound Designer’s Dream

October 17, 2011 by Miguel Isaza

New article by Mel Lambert for MPSE, talking about the sound of "The Thing" (2011) with supervising sound editors Scott Hecker and Elliot Koretz. Serving as a prequel to John Carpenter’s classic 1982 film of the same name, The Thing is director Matthijs Van Heijningen’s feature-film debut and comes from the producers of Dawn of the Dead and In Time. It opens October 14 through … [Read more...]

Next Page »

Posts By Month

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2023 · Magazine Pro Theme on Genesis Framework · WordPress · Log in