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Art and technique of sound design

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Bellingham Audio in Games Event (BAIGE)

January 18, 2016 by Luca Fusi

Community spotlight on: the Pacific Northwest, a uniquely concentrated locus of game audio talent goings-on. Every month, Vancouver and Seattle both host up an in- to semi-formal gathering for like-minded designers and composers, usually alternating developer showcases and bar crawls. Lots of cities do these, but it seems like these ours are particularly … [Read more...]

SFX Independence – June 2014

June 19, 2014 by admin

A quick round-up of recent releases from independent sound designers ... Sonic Salute - Rock & Roll https://soundcloud.com/gimaudio/rocknroll-dirtdebris-sngls-demo First up this month we come bearing gifts - an exclusive 20% off coupon for the latest Sonic Salute library pack. ROCK & ROLL: Rock/Concrete/Metal Impacts and Dirt Debris contains over 300 LCR recordings … [Read more...]

Whoosh Review

February 25, 2014 by Shaun Farley

In the last year, we’ve all been happy to see the slow emergence of software tools designed explicitly for sound design. The fine folks over at Tonsturm are the latest to release one such tool under the moniker Melted Sounds. Whoosh is a Reaktor based plug-in for designing, as implied by its name, complex and varied motion elements and pass-bys. The basic idea behind the tool … [Read more...]

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