There is a pretty cool interview up at Transuranic Design Works with Sims series Audio Director Robi Kauker. I am always interested to hear about how audio teams uses software like Max/MSP in their process. One answer that was very interesting to me was on the subject of middleware: JF: What do you think of the middleware approach to solving problems? Kauker: Middleware is … [Read more...]
Exclusive Interview with the Audio Team of “Medal of Honor”
Medal of Honor has been one of the most important franchises of warfare video games. Most of their titles have really good sound work, and Medal of Honor (2010) is not an exception of it. Below is an interview I had with the audio team of the game, talking about the different challenges they had and the techniques/processes applied on recording, designing and implementing the … [Read more...]
The Sound of “Medal of Honor”
Sound & Picture recently published an interview with the audio team of the last Medal of Honor" game. It's a very cool interview, where these guys talk about the chalenges he found in the project, how they recorded and designed some of the sounds, and also discuss things about their careers and techniques. Sound & Picture had the chance to chat with the sound team … [Read more...]