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Spectral Analysis: Interview with Rob Blake

July 11, 2014 by Cormac Donnelly

Many thanks to Brad Dyck for contributing this interview. You can follow Brad on Twitter @Brad_Dyck It was my pleasure to speak with Rob Blake, Audio Director best known for his work on the Mass Effect trilogy. Plants vs Zombies: Garden Warfare is available now for PC and will be available for PS3/PS4 on August 19th. BD: What originally made you move away from the UK to … [Read more...]

Sound & Vision interviews Mass Effect 3 Audio Lead Rob Blake

March 2, 2012 by Michael Taylor

The Sound and Vision Magazine website have published an interview with Rob Blake, the Audio Lead on Bioware's upcoming Mass Effect 3. The interview discusses the musical direction of the Mass Effect series, the story behind the credits song of the original Mass Effect, effective control of the dynamic range in order to fully realise the sound design and emotional content, the … [Read more...]

Game Sound Study – Footsteps

March 17, 2010 by Miguel Isaza

Damian Kastbauer (author of the "Audio Implementation Greats") has published a really interesting post on his blog with a deep analysis of footsteps in different video games such as Prince of Persia, Dragon Age, Mass Effect, Fallout3, Borderlands, Brutal Legent and more. He also gives global concepts about the recording and implementation of footsteps sounds in video games, … [Read more...]

Interview with Vance Dylan

February 9, 2010 by Miguel Isaza

George Spanos has published a nice talk he had with Vance Dylan, sound designer with work on titles such as Mass Effect, Mass Effect 2, Dragon Age: Origins, and Sonic Chronicles. Vance talks about specific games, his career and how he creates sound. Let's read: Let's start off with the ubiquitous question: when did you decide to pursue a career in sound? Vance Dylan: I was … [Read more...]

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