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IBC: The Sound Mix Of Baby Driver

August 26, 2017 by Michael Klier

IBC recently published an in-depth article about the Sound Design, Mixing & SFX Recording of Edgar Wright's Baby Driver. You can read the full story here. … [Read more...]

SoundWorks Collection: The Sound Of Spiderman Homecoming

July 17, 2017 by Michael Klier

SoundWorks Collection has published an Interview with Sound Editor and Sound Designer Eric Norris about his recent work on Spiderman Homecoming. You can listen to it here. … [Read more...]

Postmagazine Interview: The Sound Design Of Guardians Of The Galaxy Vol. 2

May 28, 2017 by Michael Klier

The May issue of the postmagazine  features an article where the sound designers of Guardians Of The Galaxy & King Arthur share insight in how they add depth to the stories on screen. You can read the digital edition here: … [Read more...]

Video Feature: Martin Stig Andersen: Death In Design

May 3, 2017 by Michael Klier

Jonas Hollerup Helle  did an in-depth feature interview of Martin Stig Andersen, Sound Designer & Composer behind Playdead's LIMBO & INSIDE. https://vimeo.com/215488901 … [Read more...]

Gamasutra: VR cockpit audio in Gunjack 2: End of Shift

April 14, 2017 by Michael Klier

As part of their ongoing Game Design Deep Dive Series, Gamasutra just published an article by Alex Riviere (Audio Director at CCP Shanghai) on the audio in Gunjack 2: End of Shift. https://www.youtube.com/watch?v=Uz8RyoMgSCM&feature=youtu.be You can read the full story here. … [Read more...]

Soundworks Collection: The Sound & Music Of Resident Evil 7

April 10, 2017 by Michael Klier

Soundworks Collection just published an exclusive video featuring the sound & audio team behind Capcom's Resident Evil 7: Biohazard. You can watch it here. … [Read more...]

The Sound Design Of Star Wars Rogue One

March 24, 2017 by Michael Klier

Sound On Sound just released a in depth behind the scenes video of the Sound Design of Star Wars Rogue One. We had the great pleasure of visiting the iconic Skywalker Sound in Northern California to talk to Supervising Sound Editors Christopher Scarabosio and Matthew Wood about world creation, making sci-fi weapons sound realistic, and how some unexpected sampling brought … [Read more...]

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