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Art and technique of sound design

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Making a Career Out of Audio

June 25, 2018 by Rev. Dr. Bradley D Meyer

I was exceptionally lucky to have stumbled/lied my way into a dream job designing sound for video games twenty years ago, and am even more fortunate to have somehow made a career out of it. Sometimes people ask me how I’ve managed to stay afloat in this tumultuous industry having braved numerous crunches, layoffs, studio shutdowns, moral dilemmas, and crises of confidence. When … [Read more...]

The VR Soundscape of Secret Sorcery’s Tethered

December 27, 2016 by Jack Menhorn

Guest Contribution by Kenny Young Tethered is an immersive VR strategy game in which you take on the role of a god-like spirit tasked with looking after your flock of ‘Peeps’, the cute but simple-minded inhabitants of the beautiful, floating archipelagos that you gaze down upon from your lofty seat amongst the clouds. This disembodied third person perspective sets the … [Read more...]

The Mix in The Last of Us

September 7, 2014 by Jack Menhorn

  Over at G.A.N.G.'s site is a new interview by Kenny Young who chats with Naughty Dog's Phillip Kovats and Jonathan Lanier about the mix of Last of Us. Its a fantastic read that I recommend for anyone in or interested in game audio. The mix won a GANG award for a reason! Link. … [Read more...]

The Sound of Tearaway

December 12, 2013 by Jack Menhorn

Media Molecule’s Head of Audio, Kenny Young, gives us an insight into bringing the papercraft world of Tearaway to life with sound.   Tearaway is an adventure game exclusive to the Sony PlayStation Vita handheld system. The player is tasked with guiding their little paper messenger buddy on a mission to deliver the message that is trapped inside their envelope … [Read more...]

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