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The Right Scuff / New Podcast About Post Production & Foley

September 6, 2017 by Michael Klier

Renowned Foley Artist John Roesch recently launched a new podcast titled "The Right Scuff" about Post Production & Foley. You can listen to it here!   … [Read more...]

An Interview with John Roesch

December 17, 2013 by Samuel Ejnes

In  over 30 years working in sound, Foley artist John Roesch has amassed an impressive list of credits, including major films like "Inception" and "The Matrix" and games like "Final Fantasy X" and "Dead Space." With over 400 credits to his name, John was awarded the MPSE's Career Achievement Award earlier this year. I recently had the opportunity to sit down with John on his … [Read more...]

Credit Where Credit is Due

December 6, 2013 by Shaun Farley

Guest Contribution by Charles Maynes With all the talk of what “is” or perhaps “isn’t” Sound Design, I think that largely we forget to recognize that ALL of the sound that is in a film, Television program, or interactive experience is “Sound Design”. Often times, we quickly forget the contributions of our dialog, and especially our music department in the way those sound … [Read more...]

The audio of Batman: Arkham City

May 15, 2012 by Michael Taylor

Eurogamer has published a video promoting the upcoming Game of The Year edition of Batman: Arkham City, focusing on the foley techniques and sound design aesthetic employed to create the stunning audio that brought the game to life. Featuring Rocksteady audio director Nick Arundel, and foley artist John Roesch and gun recording expert Bryan Watkins Click here for the video … [Read more...]

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