Below are the answers to all the questions that readers made to our fantastic May's guest Jim Stout. Designing Sound Reader: Hey Jim, Just wanted to send a note about how much I've enjoyed the interviews and topics presented the last few weeks. Great material and information for a budding sound effects editor. Thanks dude, Jim Stout: Thanks, I’m glad you’ve enjoyed it. It’s … [Read more...]
Jim Stout Special: Cool Software for Sound Design
Jim finishes his great special with another video, where he talks about his favorite software tools for sound design, answering several questions asked by the readers during this month. All the answers to the reader questions will be published on Monday. … [Read more...]
Jim Stout Special: Designing Classic Video Game Sounds, Plus Making of Hollywood Edge’s “Game FX”
[youtube]http://www.youtube.com/watch?v=-PwLJ8aDgpY[/youtube] This time we have two videos. The first one is a video tutorial where Jim explain how to make classic video game sounds, and, in the second one, he talks about a recent library hi made for Hollywood Edge, called Game FX. [youtube]http://www.youtube.com/watch?v=ljXdlG7gyyQ[/youtube] … [Read more...]
Jim Stout Special: Making Monster Voices
In this video, Jim shows how he made monster voices using a Roland V-Synth GT and recordings. … [Read more...]
Jim Stout Special: Making Of Hollywood Edge's "Mechanical Morph" with Richard Devine and Josh Kay [Exclusive Video]
Some time ago, on the Richard Devine Special we published a post about the making of "Mechanical Morph" SFX library of Hollywood Edge, made by Jim Stout, Josh Kay and Richard Devine. Here's another special feature about it, this time on video. … [Read more...]
Jim Stout Special: Making Mechanical Sound Effects
Jim Stout recording and processing mechanical sounds. … [Read more...]
Jim Stout Special: Cool Hardware for Sound Design
In this video Jim talks about his favorite hardware tools for sound design. If you need more information about any of those devices, feel free to ask in the questions post. … [Read more...]