Article by Jeff Seamster. Jeff had originally wanted to include this during his feature month this past December. Circumstances conspired against it, but thankfully he wasn't willing to give up. So, now we have another great article to share with you. Enjoy! Make a quick list of your 5 favorite video games or films in terms of sound design. I’ll wager they all have something … [Read more...]
Jeff Seamster Special: Stay Current, Stay Connected
Article by Jeff Seamster Those of us working in the field of audio production are accustomed to either a lengthy haul of design and content creation starting in pre-production or a series of intense sprints from one project’s post-production to another. Whichever camp you might fall into, the time and focus required by our craft make it easy to fall behind the latest … [Read more...]
Jeff Seamster Special: Exclusive Interview
DS: Like many other audio professionals that I know, you've got a background in music. Do you consider that the driving force behind entering an audio profession? How did that background in musical performance affect your first foray into audio production? JS: Since musicians are attuned to their aural surroundings, either naturally or through training, they’re also … [Read more...]
December’s Featured Sound Designer: Jeff Seamster
December's here, and it brings with it our next featured sound designer...Jeff Seamster. Jeff’s career in game development and interactive audio includes high-profile titles such as Mortal Kombat vs DC Universe, Blitz: The League II, SimCity Societies, Caesar IV, and Rise & Fall: Civilizations at War. He has been responsible for sound design at Midway Games and Stainless … [Read more...]