Today at 12:00PM PST, Steve “Major” Giammaria, Supervising Sound Editor/Re-Recording Mixer at Sound Lounge in NYC, will discuss the processes, tools and methods he uses for audio post production during an AMA (Ask Me Anything) on AOTG. This event is made possible by iZotope. For more information, visit the announcement, or join the AMA, which will be active very soon. … [Read more...]
Sweet Justice: Sweetman’s Sweet Spot
In the most recent blog post over at Sweet Justice, sound designer Chris Sweetman shares some of his decades of experience, and discusses the importance of experimentation and the use of organic sounds in modern sound design. He also discusses some of his experiences on major films, as well as his approach to tools like Izotope Iris. Head over to their blog to check it out now! … [Read more...]
Izotope Iris 2 Giveaway at The Pro Audio Files
Looking for a new sound design tool? Short on cash? If so, you may be in luck. The Pro Audio Files is giving away three copies of Iris 2! But better act fast on this one. Entries must be in by 5/22. Head here to enter! … [Read more...]
The Hybrid Animal Sound Design Competition
No matter how deep your interest in animal husbandry may be, you're probably never going to figure out what the spawn of a camel and a mollusk might sound like. Or will you? Interested sound designers still have a little more than a week left to enter the Hybrid Animal Sound Design Competition, where the creation from scratch of a brand new animal call could net a share of … [Read more...]
The Dialog Re-Assign Workflow
My first exposure to noise reduction processing was with Waves X-Noise, working clip-by-clip, finding a snippet of noise in the clear, setting the noise profile, then processing the clip before moving to the next one. This offline processing method, while effective, would end up taking a lot of time, especially on long-form projects. Similarly, if you had a processed clip that … [Read more...]
Separating Your Signal from the Noise: The Intersection Between Bit Depth and Branding
As a sound designer, there are many different thoughts that come to mind when considering a topic such as noise. Everything from using tone generated noise, like white noise in the designing of sound effects, to a technical discussion on different types of dither algorithms, but when I kept thinking about noise, one slightly different viewpoint of the word "noise" kept coming … [Read more...]
RX2 Advanced – Review
iZotope RX is legendary. Every other week I see a tweet about how it saved someone's job (or life) and in these few years that it has been around it has become a go-to standard for all noise reduction magic, if you can afford it. What makes RX so powerful is the fact that you can get it working really well with just a few parameters while also having the option of diving into a … [Read more...]