Cycling ’74 released its first iOS app. Mira Controller integrates with Max 6, allowing interfaces to be mirrored automatically on an iPad as they are created on in the Max desktop application. Users can control any number of Max patches from Mira. Each patch shows up as a tab in the Mira app. Alternatively, multiple iPads can control a single patch. The first release of Mira … [Read more...]
FiRe 2 – Field Recorder
For a few weeks now I have been playing with Audiofile Engineering's field recorder FiRe 2. FiRe 2 is an app for iOS that is a recorder/audio editor/metadata editor/uploader in one. Facts from the Audiofiles themselves: FiRe 2 will again revolutionize what you expect from a portable recording application. FiRe was the first iPhone recorder to display an accurate audio waveform … [Read more...]
Quiztones Frequency Ear Training Review
I recently sat down and played with the OS X version of Quiztones the other day and had a blast. A bit of background on the app from the Audiofile Engineering site: Quiztones is a frequency ear trainer for amateur and professional audio engineers, producers, and musicians. Quiztones uses tones and frequency-altered noise and musical loops (including source material from your … [Read more...]
Big Sounds on Little Devices: An Exclusive Interview with Andrew Quinn
Andrew Quinn, sound designer at Splash Damage, was kind enough to speak to Designing Sound about his work on the recently announced mobile strategy title RAD Soldiers on the new social label WarChest. The music for the game was produced by Marc Canham of Nimrod Productions. DS: Can you tell us a little about how you got into game audio, and your audio career so far? AQ: I … [Read more...]
RjDj – Crafting ‘Dimensions’
Robert Thomas and Joe White from RjDj, known for crafting interactive sound-musical worlds on iOS devices, were kind enough to spend an afternoon sharing their thoughts on interactive soundscapes and music, technical and creative limitations, Pure Data, procedural techniques and their latest app 'Dimensions'. You most definitely would have heard of their 'Inception App', … [Read more...]
iOS Audio and OpenAL – Introduction to iPhone Game Dev
This two-hour presentation from August 2011 by Eric Wing discusses programming audio for iOS and OpenAl. (seen via Game Audio 101 and Twitter ( @EngineAudioTom ) [youtube]http://www.youtube.com/watch?v=6QQAzhwalPI[/youtube] … [Read more...]
The Sound of ‘Pugs Luv Beats’
[This is a first of a series of interviews/articles on procedural/generative sound] 'Pugs Luv Beats' is a hilarious music composition game for iOS devices developed by Edinburgh based studio Lucky Frame. It's about guiding pugs (in costumes) around a galaxy of worlds, whilst creating an endless variety of music. It sounds fantastic and runs on a generative sound/music engine … [Read more...]