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Art and technique of sound design

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CAS Quarterly Winter 2010 Edition Available Including Interview with Randy Thom

February 15, 2010 by Miguel Isaza

Cinema Audio Society has launched the Winter 2010 Edition of CAS Quarterly, including a great interview with sound designer Randy Thom, who talks about his career, his thoughts about film sound, and more. Download: CAS Quarterly Winter 2010 Edition (PDF) Randy Thom on Designing Sound Via: @usoproject / @lydrummet … [Read more...]

Interview with Vance Dylan

February 9, 2010 by Miguel Isaza

George Spanos has published a nice talk he had with Vance Dylan, sound designer with work on titles such as Mass Effect, Mass Effect 2, Dragon Age: Origins, and Sonic Chronicles. Vance talks about specific games, his career and how he creates sound. Let's read: Let's start off with the ubiquitous question: when did you decide to pursue a career in sound? Vance Dylan: I was … [Read more...]

Charles Deenen Special: Exclusive Interview

February 5, 2010 by Miguel Isaza

Designing Sound: Hi Charles, first of all, would be great to have an introduction about your career. How did you start, how you grow up in the sound world, and so on… Charles Deenen: Thanks for the invite! We’ll have a fun month together with (hopefully) lots of usable info. I’ve been called an old fella by some young folks in the industry, so am getting up there in age. I … [Read more...]

Exclusive Interview With Tom Smurdon, Audio Director of "Dark Void"

February 3, 2010 by Miguel Isaza

Dark Void is a new sci-fi adventure game from CAPCOM for Xbox 360, PS3 and PC. The story is about a cargo pilot called William Augustus Grey who crashes into the Bermuda Triangle and is teleported to a parallel universe. With the help of other survivor humans and Nikola Tesla, Willian have to go back to the earth, but first fighting with all kind of creatures on the Void. Here … [Read more...]

Interview with Eric Persing, Founder of Spectrasonics

January 21, 2010 by Miguel Isaza

It Seems that the Virtual Instruments Magazine is back to life. They have a new issue with nice content, including a great interview with Eric Persing, sound designer, composer and founder of Spectrasonics, one of the best companies in the would of virtual instruments. Check: What led you to sound design? I never really pursued being a sound designer, because at the time there … [Read more...]

Richard Devine Special: Conversation at Whole Music Club

January 20, 2010 by Miguel Isaza

Here are four videos of a great conversations of Richard Devine at Whole Music Club talking about some his career. It's more electronic music oriented, but have really great info about Richard, such as his first gear acquisitions, his first records, his commercial career and more. Let's see: … [Read more...]

Interview with Chuck Russom

January 19, 2010 by Miguel Isaza

George Spanos has launched a new interviews section on GameSoundDesign.com. That category started with Chuck Russom, sound designer of videogames such as God Of War, Medal of Honor, Call of Duty and more. Great talk! Game Sound Design: Taking a quick glance at your credit list, it's obvious you have a passion for sound. What motivated you to become a game sound … [Read more...]

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