GameSpot has published an interview with Chris Sweetman, the audio director of Splash Damage's upcoming sci-fi game "Brink". He talks about his career and his role as an audio director/sound designer. Splash Damage's upcoming futuristic shooter looks to stands apart from other shooters by focusing on parkour-style movement along with gunplay. The gunplay is what falls into … [Read more...]
David Sonnenschein Special: Exclusive Interview
Here's starting off this month's special with an exclusive interview with our guest David Sonnenschein. DS: In addition to being a sound designer, teacher and musician you are also a writer, director, producer, painter and sound therapist with research in neurobiology. That's quite a list! How has your experience in these different fields influenced you as a sound … [Read more...]
The Sound of “The Lost Thing”
[vimeo]http://vimeo.com/23189403[/vimeo] SoundWorks Collection has published a fantastic profile on the sound of "The Lost Thing", featuring sound designer John Kassab, who we recently interviewed. The story of “The Lost Thing” is about a boy who discovers a bizarre looking creature while out collecting bottle tops at the beach. Having guessed it is lost, he tries to find … [Read more...]
TORTURED PIANO, New Library of HISS and a ROAR
HISS and a ROAR has released TORTURED PIANO, a new library loaded with 1,143 sound design sources recorded through the destruction of a dilapidated old upright piano. The library is a huge collection recorded and mastered at 24-Bit/192kHz (total of 7.3GB). The content is diverse and unique, offering all kind of sounds recored with different microphones and a wide variety of … [Read more...]
Interview with Watson Wu
David at Tracktimeaudio has published an interview with Watson Wu on recording cars. I have the privilege of getting my first interview with the awesome, excellent, Watson Wu. TTA: First off, some of your work with NFS ProStreet — this game emphasized more on the fun of the game than on the realism of driving, did this slightly different emphasis have any effect on the … [Read more...]
Rodney Gates Special: Reader Questions
Designing Sound Rearder: What technique (or tip) you wish you had known when you first started doing sound design professionally? Rodney Gates: I wish I knew how to make something sound large, other than just using reverb tail. One way this can be achieved is by pitching something at multiple intervals – an octave down, two octaves down, and blending with the original. This … [Read more...]
SoundWorks Collection: Interviews with Ann Kroeber and Charles Maynes
SoundWorks Collection has published two interesting interviews with sound effects recordists Ann Kroeber and Charles Maynes, produced by Michael Raphael. Welcome to the Soundworks Collection; an audio series that profiles individuals whose lives are spent bringing to life some of the worlds most unique sound projects. Whether they are recording in the field, editing and mixing … [Read more...]




