• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

Chris Sweetman: Audio Director of “Brink”

May 10, 2011 by Varun Nair

GameSpot has published an interview with Chris Sweetman, the audio director of Splash Damage's upcoming sci-fi game "Brink". He talks about his career and his role as an audio director/sound designer. Splash Damage's upcoming futuristic shooter looks to stands apart from other shooters by focusing on parkour-style movement along with gunplay. The gunplay is what falls into … [Read more...]

David Sonnenschein Special: Exclusive Interview

May 4, 2011 by Varun Nair

Here's starting off this month's special with an exclusive interview with our guest David Sonnenschein. DS: In addition to being a sound designer, teacher and musician you are also a writer, director, producer, painter and sound therapist with research in neurobiology. That's quite a list! How has your experience in these different fields influenced you as a sound … [Read more...]

The Sound of “The Lost Thing”

May 3, 2011 by Miguel Isaza

[vimeo]http://vimeo.com/23189403[/vimeo] SoundWorks Collection has published a fantastic profile on the sound of "The Lost Thing",  featuring sound designer John Kassab, who we recently interviewed. The story of “The Lost Thing” is about a boy who discovers a bizarre looking creature while out collecting bottle tops at the beach. Having guessed it is lost, he tries to find … [Read more...]

TORTURED PIANO, New Library of HISS and a ROAR

May 3, 2011 by Miguel Isaza

HISS and a ROAR has released TORTURED PIANO, a new library loaded with 1,143 sound design sources recorded through the destruction of a dilapidated old upright piano. The library is a huge collection recorded and mastered at 24-Bit/192kHz (total of 7.3GB). The content is diverse and unique, offering all kind of sounds recored with different microphones and a wide variety of … [Read more...]

Interview with Watson Wu

May 1, 2011 by Varun Nair

David at Tracktimeaudio has published an interview with Watson Wu on recording cars. I have the privilege of getting my first interview with the awesome, excellent, Watson Wu. TTA: First off, some of your work with NFS ProStreet — this game emphasized more on the fun of the game than on the realism of driving, did this slightly different emphasis have any effect on the … [Read more...]

Rodney Gates Special: Reader Questions

April 29, 2011 by Miguel Isaza

Designing Sound Rearder: What technique (or tip) you wish you had known when you first started doing sound design professionally? Rodney Gates: I wish I knew how to make something sound large, other than just using reverb tail. One way this can be achieved is by pitching something at multiple intervals – an octave down, two octaves down, and blending with the original. This … [Read more...]

SoundWorks Collection: Interviews with Ann Kroeber and Charles Maynes

April 29, 2011 by Miguel Isaza

SoundWorks Collection has published two interesting interviews with sound effects recordists Ann Kroeber and Charles Maynes, produced by Michael Raphael. Welcome to the Soundworks Collection; an audio series that profiles individuals whose lives are spent bringing to life some of the worlds most unique sound projects. Whether they are recording in the field, editing and mixing … [Read more...]

« Previous Page
Next Page »

Posts By Month

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2026 · Magazine Pro Theme on Genesis Framework