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Art and technique of sound design

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Making a Music System – Wrap Up

September 28, 2016 by Charlie Huguenard

mancala

Hey, cool. We're making music! But it's not really interactive yet. In this lesson, we'll hook up the music system to parameters in the game. We'll also make editing our step sequencer a little easier with some Unity editor scripting. … [Read more...]

Making a Music System – Part 4

September 21, 2016 by Charlie Huguenard

footsteps

Now that we can tick at a constant interval, we can add rhythm and pitch into the mix. To make interesting melodies, harmonies, and rhythmic parts, let’s make a step sequencer. This lesson will go into the details of creating a reusable step sequencer that we can use to control our samplers. … [Read more...]

Making a Music System – Part 3

September 14, 2016 by Charlie Huguenard

tick

Now that the sampler’s making noise, let’s make it make noise in time! In order to get the music ticking away, we’ll need a clock. So let’s make a metronome! … [Read more...]

Making a Music System – Part 2

September 7, 2016 by Charlie Huguenard

envelope

Playing samples straight through will get us there, but it sounds so much nicer if we have options to shape the sounds. A good first step is volume envelopes. In this lesson, we’ll make an attack-sustain-release (ASR) envelope and modify our sampler to use it to modulate the volume. … [Read more...]

Making a Music System – Part 1

August 31, 2016 by Charlie Huguenard

Games and other interactive media put us in faraway worlds with unique characters, let us touch them, and delight us by showing us they know we’re there. In addition to visuals, sound effects, and gameplay, we have the unique opportunity to let people interact with the music. In this five-part, weekly tutorial series, we'll go step by step through the process of making an … [Read more...]

New FMOD Tutorials Available

August 15, 2011 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=rhFPoxo-N_g[/youtube] Firelight Technologies has been uploading new tutorials created by sound designer Stephan Schutze. Topics include multri-track events, interactive music, platform settings, car recording and more. More videos at FMOD TV. Thanks to Wit for the link. … [Read more...]

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