This article is a guest contribution by Damian Kastbauer and does not reflect the views of DesigningSound.org or its Contributing Editors. The article Brighten the Corners of Game Audio, that I wrote earlier this year, attempted to bring forward some of the things that I’ve experienced, specifically at the Game Developer Conference, and have gleaned from conversations with … [Read more...]
Brighten the Corners of Game Audio
Brighten the Corners of Game Audio This article is a guest contribution by Damian Kastbauer and does not reflect the views of DesigningSound.org or its Contributing Editors I wondered how my life post-freelance would change my experience at GDC. Worried that I might not have the drive to meet and connect with people, without the dependency on hustling for opportunities. … [Read more...]
Game Audio Relevance – A New Resource for Game Audio Related Information
As a project of the IASIG, with the help of a team of volunteers, on the behalf of the Game Audio community, I'd like to introduce a new game audio related knowledge base: http://gameaudiorelevance.iasig.org Game Audio Relevance is all about providing game audio relevant links, articles, and videos in a curated and searchable means. While there are many other sources for game … [Read more...]