These days, resources to improve your audio craft are widely available on the internet. In an effort to help finding those resources even easier, Designing Sound has compiled a list of many of the free Sound Design Tutorials that are available. There is a wealth of information contained in this article, and whether you are an audio veteran or just starting out, you … [Read more...]
Chuck Russom FX Releases Gun Handling SFX Library
Chuck Russom FX has released Gun Handling HD PRO, a new library loaded with 417 sounds from 13 different guns. Gun Handling is a collection of Gun Mechanism and handling sounds. Featuring sounds from 13 different rifles, handguns, and shotguns. Included are sounds such as: gun cocking, magazine inserts/removes, bullets being loaded, dry firing, and more. All sounds are newly … [Read more...]
Charles Maynes Special: Gun Recording Thoughts for 2010
I hope you folks found some of my experiences entertaining, and more so helpful in your problem solving, so in the spirit of such fellowship I wanted to share some thoughts and experiences in my recording weapons and explosions for Films and Games. Chuck Russom, whom I consider a great sound designer, already spent some time discussing many of the logistical and creative … [Read more...]
Charles Maynes Special: Weapons SFX Recording and Design
Here's another interesting article published some years ago by Charles Maynes, this time on Gamasutra, talking about his approach on weapon sound effects recording and design. Some things have changed in Charles' process, but it's a worth reading anyway. Check: The romantic notion of sound design is what gets a lot people into film and game sound; that idea of creating sounds … [Read more...]
Short Film on Gun Recording, Plus Diego Stocco's New Custom Instrument
I want to share two short videos I found this weekend, ideal for this nice monday morning. The first one (at the top) is a short film form Radium Audio Ltd, featuring a cool behind the scenes of a gun recording session they had recently. Background: We wanted to capture a behind the scenes to demonstrate our approach at Radium Audio. This film is was shot by us, music - sound … [Read more...]
Chuck Russom Special: Gun Sound Design
I work on a lot of games that are filled with guns. Over the years, through experimentation, screwing up, listening to movies/games with great guns sounds, and tips from other sounds designers, I’ve been able to create a process that works well for me. The biggest influence on my gun sound design has not come in the studio, but on the gun range. I’ve shot a lot of guns. … [Read more...]