[youtube]http://www.youtube.com/watch?v=DGefQsuuS4M&context=C3c2cf31ADOEgsToPDskKONGbXEBAYTX1GVuUXVb-Z[/youtube] AudioGaming have unveiled their innovative plugin 'AudioWeather' for FMOD and other audio engines, and will be demonstrating the plug-in in action live at FMOD's Game Developers Conference booth (1532) in San Francisco, March 7th -9th. AudioGaming introduces the … [Read more...]
Web Based Tool for Creative Sound Design Ideas, Inspired By Brian Eno's "Oblique Strategies"
Do you know about "Oblique Strategies"? Originally developed by Brian Eno, consists in a deck of cards containing ideas and phrases to help you on "breaking" the lack of creativity on any project you're working on. George Spanos, from GameSoundDesign has created the "Sound Design Strategies" based on the same concept, but here all the phrases are oriented to sound design. Just … [Read more...]
Interview with Vance Dylan
George Spanos has published a nice talk he had with Vance Dylan, sound designer with work on titles such as Mass Effect, Mass Effect 2, Dragon Age: Origins, and Sonic Chronicles. Vance talks about specific games, his career and how he creates sound. Let's read: Let's start off with the ubiquitous question: when did you decide to pursue a career in sound? Vance Dylan: I was … [Read more...]