For the past few years GameSoundCon has been conducting a survey on the state of the game audio industry. The survey collects valuable data such as compensation, work and environment, contract terms, use of live musicians & middleware, and education. The results are in and the survey has been released! If you're working in the game audio industry, or are … [Read more...]
News: Annual GameSoundCon Survey
It's that time of year again, and the folks at GameSoundCon are conducting their annual Game Audio Industry Survey. The survey will be conducted until 31 May, and it is aimed to reflect current trends in the industry relating to compensation and budget, work and environment, use of live musicians and middleware, education, job finding, and contract terms. If you are an employee … [Read more...]
GameSoundCon – Game audio workers survey and a sound design contest!
GameSoundCon, gearing up for their 10th conference, which will take place October 7-8 at the Millennium Biltmore Hotel in Los Angeles, have made two recent news announcements. Game Audio Workers Survey First up, the results of the GamesSoundCon and Games Audio Network and Guild (GANG) joint survey that looked at working in the game audio industry are out. Whilst the … [Read more...]
GameSoundCon Announces Los Angeles 2011 Game Audio Seminar
New GameSoundCon seminar announced. Here's the official info: April 28, 2011 Seattle, WA – SoundCon, LLC announces the addition of Los Angeles, CA to its list of 2011 locations for GameSoundCon, conference on game music composition and game sound design. GameSoundCon 2011 LA is an intensive full-day seminar for composers, sound designers, recording engineers and other audio … [Read more...]
Introduction to Game Audio: How Games are Different from Anything You've Worked On Before
[vimeo]http://vimeo.com/16516382[/vimeo] SoundWorks Collection has published a very cool video featuring Brian Schmidt, founder of GameSoundCon. SoundWorks Collection is happy to partner with GameSoundCon to bring you one of the many in-depth sessions offered at this unique two-day conference. In this exclusive video, founder and creator of GameSoundCon, Brian Schmidt presents … [Read more...]
GameSoundCon: New York and San Francisco 2010 Fall Conferences
GameSoundCon has announced new conferences in New York and San Francisco, on October and November 2010 respectively. SoundCon LLC in Seattle announces it has added New York City and San Francisco to its list of 2010 locations for its GameSoundCon conference on videogame music composition and sound design. GameSoundCon New York and San Francisco are intensive two-day seminars … [Read more...]
GameSoundcon, the First Conference Dedicated to the Learning of Games Sound and Music
GameSoundCon is the first conference to game audio developers and audio professionals who want to learn the necessary skills to be successful in the game industry. An intensive two-day seminar for composers, sound designers and audio professionals, teaching the unique creative, technical and business challenges essential to work in the game music and game sound industry. … [Read more...]