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Art and technique of sound design

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Aaron Marks Special: Function of Game Sound Effects

October 15, 2010 by Miguel Isaza

The following article is an excerpt from Game Audio Development (Chapter 3). It's used by permission of Delmar/Cengage Learning. Introduction Sound effects have an incredible influence on the overall game experience. While a game may be able to get by without music or dialogue, one without sound effects will be very disappointing. It’s inconceivable to think of players firing … [Read more...]

Aaron Marks Special: Recording Sounds for "Operation Flashpoint: Dragon Rising"

October 13, 2010 by Miguel Isaza

The crew of On Your Mark Music Productions spent a week at the Marine Corps Air Ground Combat Center (MCAGCC) in 29 Palms, California not only enjoying the desert temperatures of 100 plus degrees but a rare up close and personal experience with highly motivated, war-hardened Marines and their incredible machines. Contracted by Codemasters for their video game release, … [Read more...]

David Collins on The Sound of "Star Wars: The Force Unleashed II"

October 13, 2010 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=s3zJgA3vd3w[/youtube] Bluntmation has published a great video featuring Audio Lead David Collins talking about several aspects of the sound of a cinematic scene of the "Star Wars: The Force Unleashed II" game. Also, David directs a pretty cool voice over session, where he makes Nate Burr (Bluntmation blogger) to sound like Darth Vader. … [Read more...]

Aaron Marks Special: Creating Sound Effects for Games

October 11, 2010 by Miguel Isaza

This article is an excerpt of the The Complete Guide to Game Audio. It's used with permission from Focal Press. Sound effects are an integral part of any game, equal in importance to artwork, music and game play. Good sound effects create an impact which rounds out the entire gaming experience; without them, that experience would suffer. They are designed to completely absorb … [Read more...]

Aaron Marks Special: Exclusive Interview

October 6, 2010 by Miguel Isaza

Here is an interview with our special guest Aaron Marks, talking about general aspects of his career. Hope you like it! Designing Sound: Tell us about your career and how you got started with sound. Aaron Marks: Career? You mean this is like …a job?!? Well, I never thought of it that way but yeah, I guess it’s a living. If you had to put a label on me, I’d say I’m a … [Read more...]

The Sound of "Enslaved"

October 6, 2010 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=g8pcT4AY-Vg[/youtube] Composer Nitin Sawhney and Audio Lead Tom Colvin talk about the music and sound of  Ninja Theory's upcoming game called "Enslaved". Via The Sonic Spread … [Read more...]

October's Featured Sound Designer: Aaron Marks

October 4, 2010 by Miguel Isaza

I'm happy to announce Aaron Marks as our October's guest on Designing Sound. A multi-disciplinary audio professional with background in music composition, sound design, field recording, and more. Author of "The Complete guide to Game Audio" and teacher at The Art Institute of California. A very kind person ready to share lots of cool things with us this month. Bio Best known … [Read more...]

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