This months Audio Implementation Greats series returns with the overarching goal of broadening the understanding of Procedural Audio and how it can be used to further interactivity in game audio. While not specifically directed at any one game or technology, the potential of procedural technology in games has been gaining traction lately with high profile uses such as the Spore … [Read more...]
David Farmer Special: Exclusive Interview
Let's start with this month's special, starting with an interview with our guest David Farmer. David and I discuss general aspects of his career, his thoughts, techniques, and more! Hope you enjoy it as I much as I did. Designing Sound: How did you get started in sound and how has it evolved into a career? David Farmer: I'm not ashamed to tell you that I started as a copycat, … [Read more...]
"Scott Pilgrim vs. The World" – Exclusive interview with Supervising Sound Editor Julian Slater
Full disclosure, I haven't seen Edgar Wright's first film (A Fist Full of Fingers) but his two other theatrical releases("Shaun of the Dead" and "Hot Fuzz)" I enjoyed immensely and were both very sound friendly. "Scott Pilgrim vs. The World" follows suit and interviews with Wright confirmed my suspicion of his love for sound. Below is an excerpt from a Cinematical.com interview … [Read more...]
"Inception" – Exclusive Interview with Richard King
Photo by Alex Eylar There's been great coverage on the sound of Inception. Mix Magazine, Soundworks Collection, and Wired Magazine posted articles and videos about sound editorial and mixing while Coffey Sound interviewed production sound mixer Ed Novick about his experiences on set. Nevertheless, I attempted to blaze some new trails below in a brief interview with sound … [Read more...]
David Sonnenschein Presents "Sound Design for Pros", New Webinar Series [Exclusive Q&A]
David Sonnenschein is officially announcing "Sound Design for Pros", a new site where he will be announcing his sound design webinar, which start with a new free webinar where David will make an introduction to his new 6-week webinar program. This free Intro Webinar will give you an overview of topics essential for the creative, professional sound designer that will be covered … [Read more...]
Exclusive Interview with Kristofor Mellroth, Audio Director of "Crackdown 2"
To my knowledge, there's only one game in the world that lets you team up online with three friends playing as super-powered SWAT agents, make a rendezvous by leaping over skyscrapers, pile everyone into (and onto) one car, tear down the street at 100 mph (rendering a road-clogging zombie horde into a messy green spray), then crash that car into a terrorist hideout in an … [Read more...]
"PREDATOR" 1987 – Exclusive Interview with David Stone
This is the start of something new here at Designing Sound. Once a month we'l try to interview a sound person from a past film. I haven't figured out a formula yet of what films or years to feature so It may be a little hurky jerky time period wise as I settle into this. That said, it was easy enough to follow up the "Predators" interview with one of my childhood favs, 1987's … [Read more...]