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Art and technique of sound design

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EQ as a Sound Design Tool

September 24, 2018 by Oscar Coen

Ah EQ. The first type of DSP you learned how to use in school to make your sounds clean, bright, warm, etc. EQ is so much more interesting and powerful than just changing tonal balance though and I want to really focus on some of the crazy sound design we can do with an EQ, some by exploiting the DSP going on under the hood that makes an EQ work. I'll be going through some of … [Read more...]

Creating the Spaces of Ambience

December 29, 2012 by Shaun Farley

Guest contribution by Michael Theiler (Kpow Audio) Situating an Ambience When creating ambiences for games (this applies equally to film), I am striving to make them blend into the background and not mask any important in game sounds. For most ambiences, these are the most important qualities that I am attempting to resolve. In order to achieve this, I need to firstly focus on … [Read more...]

Linear Vs. Minimum Phase EQ

December 28, 2011 by Shaun Farley

There's a great little article over on The Pro Audio Files exploring the difference between Linear and Minimum Phase EQ's. I've been lucky enough to talk about it with some people far smarter than I am at AES conventions, and the article provides a concise but pointed introduction to the subject. One of the most popular searches relating to linear-phase EQ on Google is … [Read more...]

Bruce Tanis Special: Using Default Audio Suite Plugins in Pro Tools

July 13, 2010 by Miguel Isaza

I gave up a quasi-staff position nearly a decade ago in order to pursue a career as a freelance sound effects editor. Certainly, there are positives and negatives to both of these paths but, at the time, I was being offered a one-film job at a different facility from the company where I'd been working for a few years. I had pretty much reached the highest plateau available to … [Read more...]

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