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postPerspective: The Meg: What does a giant shark sound like?

September 9, 2018 by Ethan Grafton

Image from postPerspective In this article, Jennifer Walden explores the work of Erik Aadahl, Ethan Van der Ryn, Jason Jennings and the E² Sound team on Warner Bros. Pictures’ The Meg. The music is very sparse, just a little bit of violins to give you that shiver up your spine. Then, WHAM!, the sound of the attack just shakes the whole facility. Read the full article on … [Read more...]

Creating Fluidity with Music Editing: An Interview with Jim Harrison

August 30, 2018 by Victor Zottmann

Jim Harrison

Jim Harrison is an award-winning music editor, whose credits comprise The Greatest Showman, The Jungle Book, Houdini, Ice Age: Collision Course, Harry Potter and the Chamber of Secrets, Purple Rain and many more. In this interview Jim talks to us about the music editing process between pop and classical music for The Greatest Showman, as well as the challenges he and his … [Read more...]

Mixing “Serial” (no milk required) – An interview with Kate Bilinski

February 20, 2017 by Richard Gould

For this month's theme, I interviewed Kate Bilinski who was a editor and mixer on the second season of the Serial podcast. Kate is a sound designer and re-recording mixer. Outside of the Serial podcast, she makes noises for film and television, including Todd Solondz’s ‘Wiener-Dog’ and the Emmy-winning documentary, ‘We Could Be King.’  Serial is a serialized award-winning … [Read more...]

Macros for Audio Production – Automating Your Workflow

January 31, 2016 by Richard Gould

This article was born out of an idea for a GDC audio talk proposal. Another one of my proposals was selected so I thought I’d turn the core idea of this one into a DS post in case it’s of use to the community. Do you use macros in your music/sound production? If the answer is yes, then this article isn’t for you. Given January's theme is all about time management, I feel … [Read more...]

Aotg.com: Audio Levels and Metering Pt. 1

May 11, 2015 by admin

As part of our continuing goal of promoting greater cross-discipline learning with media editing site Art of the Guillotine (Aotg.com), we'd like to bring your attention to their recent article Audio Levels and Metering: Pt. 1. While the article is largely focused at educating editors on good level and metering practices in non-linear editors, there's some valuable information … [Read more...]

Modern Editing Style on Aotg.com

April 22, 2015 by admin

We here at Designing Sound know that any creative endeavor is about more than just the audio. In order for any piece of media to be successful, it needs a unified creative direction, and the support of numerous skilled people in many different disciplines. In the interest of learning more about other disciplines that run parallel to audio in media, we're teaming up with … [Read more...]

Designing Silence

June 28, 2014 by Miguel Isaza

"Ideally, for me,  the perfect sound film has zero tracks. You try to get the audience to a point, somehow, where they can imagine the sound. They hear the sound in their minds, and it really isn't on the track at all. That's the ideal sound, the one that exists totally in the mind, because it's the most intimate. It deals with each person's experience, and it's obviously of … [Read more...]

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