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Designing Sound

Art and technique of sound design

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Exclusive Interview with the Audio Team of "Singularity"

August 3, 2010 by Miguel Isaza

For the guys of  Singularity's audio team was not enough their great work on the dev diary blog, where they shared a lot of interesting stuff. They agreed to the idea of giving an interview for Designing Sound, so I asked several questions about the different aspects of the game, which has a really great sound work. Thanks goes to all the audio tean for taking the time to … [Read more...]

Darren Blondin and The Sound Design Secrets of "Singularity"

July 9, 2010 by Miguel Isaza

Darren Blondin, which you may know by his amazing work on DBlondin.com some years ago is currently working on the sound design of Singularity, an upcoming FPS game from Raven Software. He has published a very intereting article on Singularity's Developer Diary Blog talking about the sound design of the game, including videos and examples. Check: Many of the creepy sounds … [Read more...]

Language Design Techniques for Sound Designers

October 23, 2009 by Miguel Isaza

Language Design for Sound Designers, an amazing article created by Darren Blondin. I read it last year, but found it again while reviewing my bookmarks. I got the idea of sharing it on Twitter and I noticed that various people didn't know about that (and they really liked it!), so for those who don't use Twitter or don't follow Designing Sound @ Twitter, I decided to make this … [Read more...]

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