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Art and technique of sound design

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Exclusive Interview with Axel Rohrbach from BOOM Library, Creatures Available Now

November 16, 2010 by Miguel Isaza

The new Creatures SFX library of BOOM Library is available now, including three different packages: -- Creatures – Construction Kit – More than 9 GB of source material including more than 7300 single sounds in over 1000 files, oriented to create your own unique creatures. -- Creatures – Designed – 300 “ready to use” sounds of different creature designs, including huge and … [Read more...]

Jamey Scott Special: Gears of War [Exclusive Interview]

November 12, 2010 by Miguel Isaza

Here is an interview I had with Jamey, talking about his work on Gears of War 1 and 2 from Epic games. Hope you enjoy it! Designing Sound: How did you get involved with Gears of War? Jamey Scott: I started doing sound design work for Epic in 2002 for Unreal Tournament 2003. I was living in San Diego and was working with voice director Lani Minella. She used my studio to record … [Read more...]

"Creatures", New Collection by BOOM Library Available for Pre-Order Now

October 5, 2010 by Miguel Isaza

The guys at BOOM Library have announced a new sound effects collection, called Creatures, featuring three different libraries: Creatures - Construction Kit - More than 9 GB of source material including more than 6000 single sounds in over 1000 files, oriented to create your own unique creatures. Creatures - Designed - 250 “ready to use” sounds of different creature designs, … [Read more...]

Making Orcs with Chuck Russom FX's Dogs Library [Video + Review]

September 30, 2010 by Miguel Isaza

Some days ago, my friend Chuck Russom sent me an amazing library for beta testing and for doing a demo/review in the same day of the release, which is today. So here we go! The Library The library is called Dogs, and includes 158 sounds at 192kHz/24-Bit, recorded from 14 different trained dogs. The sounds are really great, include all kind performances and have a pretty good … [Read more...]

"PREDATOR" 1987 – Exclusive Interview with David Stone

August 6, 2010 by Jake Riehle

This is the start of something new here at Designing Sound.  Once a month we'l try to interview a sound person from a past film. I haven't figured out a formula yet of what films or years to feature so It may be a little hurky jerky time period wise as I settle into this.  That said, it was easy enough to follow up the "Predators" interview with one of my childhood favs, 1987's … [Read more...]

Exclusive Interview with the Audio Team of "Singularity"

August 3, 2010 by Miguel Isaza

For the guys of  Singularity's audio team was not enough their great work on the dev diary blog, where they shared a lot of interesting stuff. They agreed to the idea of giving an interview for Designing Sound, so I asked several questions about the different aspects of the game, which has a really great sound work. Thanks goes to all the audio tean for taking the time to … [Read more...]

"Predators" – Exclusive Interview with Paula Fairfield & Carla Murray

July 30, 2010 by Jake Riehle

Sound designers Paula Fairfield and Carla Murray took time out to answer few questions about their work on "Predators". They have been featured a few interviews already HERE and HERE. Stay tuned for a companinion interview with one of the sound supervisor David Stone from the original 1987 Predator  next week. PF = Sound Designer Paula Fairfield CM = Sound Designer Carla … [Read more...]

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