Randy Thom will be speaking at View Conference 2011 in October at TorinoIncontra, Turin, Italy. Sound Design and Story Telling, a Master Class with Randy Thom Randy Thom, Director of Sound Design at Skywalker Sound, will walk you through the process of sound design in storytelling. Thom is a firm believer that the sooner the sound designer is involved in the pre-production, … [Read more...]
Walter Murch at Chicago Humanities Fest 2011
Walter Murch will be talking about sound at Chicago Humanities Fest 2011. The event is scheduled for Nov 13. Price is $10 in general admission and $5 for students. As a film editor and sound designer, Walter Murch has worked on classic films of our time, includingApocalypse Now, The Godfather, and The English Patient, among many more. The winner of multiple Academy Awards, … [Read more...]
Game Audio Podcast #9 – GDC 2011 Game Audio Wrap
Damian Kastbauer and Anton Woldhek have published a new episode of Game Audio Podcast discussing stuff from the recent GDC 2011. In which Damian & Anton discuss highlights from the 2011 Game Developers Conference with a focus on super sessions, off the hook parties, and the impression of a procedural audio groundswell. Listen - GAP Episode #9 … [Read more...]
Ric Viers and David Sonnenschein Present "Secrets for Great Film Sound" Webinars
Ric Viers, author "The Sound Effects Bible: How to Create and Record Hollywood Style Sound Effects" and David Sonnenschein, author "Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema" have joined forces and are announcing "Secrets for Great Film Sound, a new webinar series that will start in the next week, with an introductory webinar: Get essential … [Read more...]
GameSoundCon: New York and San Francisco 2010 Fall Conferences
GameSoundCon has announced new conferences in New York and San Francisco, on October and November 2010 respectively. SoundCon LLC in Seattle announces it has added New York City and San Francisco to its list of 2010 locations for its GameSoundCon conference on videogame music composition and sound design. GameSoundCon New York and San Francisco are intensive two-day seminars … [Read more...]
Game Audio at Gamefest 2010: Presentations and Recordings
Some of the presentations and audio recordings of the Gamefest 2010 Audio panels are available now for download. High fidelity meets deep interactivity in today’s top game audio implementations. Now take it to the next level, and learn about the wide array of technologies currently available to create, develop, manipulate, and render dynamic and immersive sound for your titles … [Read more...]
The Music Soundtrack
I am glad to see the academy rolling out more of these events! "This three-evening seminar series offers a detailed look at the music scoring process from the perspective of motion picture composers themselves. Each week’s topic will be illuminated by film clips, on-stage discussions with guests (subject to availability) and questions from the audience. Each session will begin … [Read more...]