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Art and technique of sound design

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Expectations of Noise

September 3, 2013 by Cormac Donnelly

Expectations of Noise

(This one fell through the cracks for our noise feature last month, we bring it to you now...better late than never. ;) SF) I’ve spent most of my engineering career (the last 13 years or so) doing my best to eradicate noise from my work. Working to tape as a music engineer I became well acquainted with noise gates and expanders (equipment I haven’t made any serious use of in … [Read more...]

Dolby Video Interviews: Gary Rydstrom, Tom Myers, Jeff Haboush, Erik Aadahl

April 4, 2011 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=AY9D6-rpchY[/youtube] Dolby has published a series of video interviews on his YouTube channel, featuring interesting talks with Gary Rydstrom, Tom Myers, Jeff Haboush, Erik Aadahl. I've published the videos on Designing Sound TV: Sound Designer and Mixer Gary Rydstrom Talks About Cinema Sound Sound Mixer Jeff Haboush Talks About … [Read more...]

Dolby Surround 7.1, Toy Story 3 and The Future of Sound In 3D Films

May 24, 2010 by Miguel Isaza

Dolby Surround 7.1, Toy Story 3 and The Future of Sound In 3D Films

SFGate has published an article talking about the Dolby Surround 7.1 Mix on Toy Story 3, the future of sound for 3D films, and how the people could take this new sonic adventure. Walt Disney Co.'s Pixar made the latest installment of its "Toy Story" franchise in 3-D to satisfy the growing appetite for immersive visual effects. Its next challenge: getting the sound effects to … [Read more...]

Rob Bridgett and the Dynamics of Narrative

September 29, 2009 by Miguel Isaza

Rob Bridgett and the Dynamics of Narrative

Bob Bridgett has published a new fantastic article at Gamasutra, this time exploring common examples of dynamics from horror cinema and how those rules can be adapted to game design and game audio in any genre through graphic visualisation and planning techniques. 'Design' is one of the most important areas of sound design, in that the sound designer needs to sit down, over the … [Read more...]

The Audience isn’t Listening

July 15, 2007 by Jake Riehle

The Audience isn’t  Listening

Yesterday, I went to see Harry Potter and The Order of the Phoenix at a local theater chain and to my delight the soundtrack defaulted down to the stereo mix from the third reel on. I was obviously a little annoyed so I decided to talk to the manager and let them know that the film in their biggest theater was playing back in not so optimum conditions. They nodded and awarded … [Read more...]

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tunepocketTunePocket Music@tunepocket·
26 May 2020

Download royalty free gunshot sound effects, incl. one shot gun sounds, gun cocking sounds, gunshot with silencer, machine guns, and more #gunshot #sfx #sounddesign #videoediting #gamedev #royaltyfree https://t.co/bTTDQkveKF

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Reel2MReel2Media@Reel2M·
26 May 2020

At Reel2Media we are harnessing the power of smart speaker technology, to deliver cutting edge skills that solve problems and add value. To find out more, click here https://t.co/VAAw7vTW1V #sounddesign #smartspeaker #alexaskill #amazonalexa

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SoniKSoundLibSoniK Sound Library@SoniKSoundLib·
26 May 2020

Listen to #soundcloud preview of our next release! #np https://t.co/S3bxxrnqrh #audiopost #soundlibrary #soundediting #sounddesign #ambisonics #spatial #surround #ambience #roomtones

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asoundeffectA Sound Effect@asoundeffect·
26 May 2020

Want to know what the independent sound effects community has been up to? Hear the very latest SFX libraries here: https://t.co/OUBM2SqMoP #sounddesign #soundeffects #soundlibraries #indieSFX #gameaudio #filmsound #filmmaking #gamedev #indiedev #indiefilm

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OblikLinesOblik Lines@OblikLines·
26 May 2020

Working on new tracks with many instances of Misty Valley ! ⁠
Misty Valley is free for all NI Reaktor users⁠
You can get it here: https://t.co/bb53Gtkw5e

#reaktor6 #reaktor #nativeinstruments #synths #vst #sounddesign #virtualinstrument #musicproducer #obliklines #mistyvalley

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