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Art and technique of sound design

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Designing Signature Sounds

October 11, 2018 by Morten Brogaard

Not all sounds are created equally. There are sounds that demand just that extra attention. Kate Finan, from Boom Box Post, calls them “signature sounds”. They're the sounds that give a movie or game character. Sounds that we can recall even when we are doing the dishes or having a conversation. These sounds bring characters to life and help make the world unique, believable … [Read more...]

Character Space: Defining Characters with Sound

September 27, 2018 by Derek Brown

  In games we have a chance to bring characters to life unlike film and television. They can occupy their own space and exist within a more fleshed out and breathing world. Sound enhances that experience both providing key game play information and enriching the overall experience. Here I'll go into how to begin the process of creating unique character sounds that … [Read more...]

Building Character With Foley

September 14, 2018 by Chelsea Body

“Sound is 50 percent of the movie-going experience...” - George Lucas The Star Wars series is the perfect example to Mr. Lucas’ statement. From the sound design of the fictional spacecrafts to the lightsaber, the soundtrack of these films enhances the experience and draws audiences to the cinema. One of the most famous sounds in these films is the often-mimicked voice of Darth … [Read more...]

Recording Voices for Fantastic Mr. Fox

December 3, 2009 by Jake Riehle

A fellow sound editor heard Jason Schwartzman on the radio this morning describe the unorthodox voice recording in Wes Anderson's "The Fantastic Mr. Fox". I poked around a bit to see if anyone else was talking about how they captured the voices for the animated film and Yahoo didn't disappoint. Enjoy the following clip and go see the film, it's a lot of fun! 'Fantastic Mr … [Read more...]

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