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Racing Game Sound Study

May 1, 2012 by Michael Taylor

A collection of blog posts, and a special edition of the Game Audio Podcast, have been coordinated by Damian Kastbauer and David Nichols on the dense subject of racing game audio. The remarkably in-depth studies (which feature video examples) rip apart audio techniques for the racing genre, investigating subjects such as tire squeals, surface types, camera perspectives, and of … [Read more...]

Interview with Nick Wiswell, Audio director of Turn 10 Part 2

April 17, 2012 by Michael Taylor

David Nichols, of the Track Time Audio blog, has posted a second part of his interview with Nick Wiswell, the Audio Director at Turn 10 and audio overseer of the Forza Motorsport games. In this part, Nick discusses how his team used FMOD to implement the audio, how they sourced rarer vehicles, the complexity of Racing audio, and working with Lance Hayes on the UI sounds and … [Read more...]

Interview with Nick Wiswell, Audio director of Turn 10

February 26, 2012 by Michael Taylor

The vehicle focused Track Time Audio blog has posted an interview with Turn 10's and ex-Bizarre Creations Creative Audio Director Nick Wiswell,  covering the production of Forza Motorsport 4 and the pipeline of recording sessions to finished in-game audio for the car engines. TTA: Could you talk a bit about the process a vehicle goes through between recording session and … [Read more...]

Nick Wiswell on “Forza Motorsport 4”

October 3, 2011 by Miguel Isaza

New article from Develop Magazine, October's Issue: PUT TOGETHER Forza Motorsport 4 and racing car audio specialist Nick Wiswell, and arguably you have a marriage made in game audio heaven. UK game audio’s loss was US studio Turn 10’s gain as Wiswell and his family upped sticks, moving from Cheshire to Redmond just over one year ago. With a wealth of experience garnered whilst … [Read more...]

New FMOD Tutorials Available

August 15, 2011 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=rhFPoxo-N_g[/youtube] Firelight Technologies has been uploading new tutorials created by sound designer Stephan Schutze. Topics include multri-track events, interactive music, platform settings, car recording and more. More videos at FMOD TV. Thanks to Wit for the link. … [Read more...]

The Sound of “Need for Speed: The Run”

August 8, 2011 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=a0EGN3kN99w[/youtube] Electronic Arts has started a 4-part series dedicated to explore the sound of "Need for Speed: The Run". The first episode features product manager Jeff Sharma and audio directors Charles Deenen and Rich Adrian. HP and Need For Speed present a 4-part series covering all aspects of sound in the latest entry into the … [Read more...]

Peter Brown on Giving Hollywood Vehicles a Voice

May 10, 2011 by Varun Nair

The Car And Driver website has interviewed Peter Brown (from Soundelux - Fast Five, Fast & Furios, Spider-Man) while he recorded cars at the California City airport. It is an interesting article as it is connected less with the technicalities of recording cars but more about the usage and capture of such sounds in the context of a Hollywood film, while achieving the … [Read more...]

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