In this interview, Philip Mantoine from theproaudiofiles.com had a chance to pick the brain of audio veteran Seph Lawrence. Lawrence has an impressive career. He has been Creative Director, Sound Supervisor and Sound Designer working for companies like Blizzard Entertainment, Raven Software and most recently Torrential Audio - a company specializing in recording and … [Read more...]
Interview: James Morioka on mentorship
This month, with the theme being mentorship, I decided to interview my biggest mentor in film sound, James Morioka. James has worked on films such as 21 and 22 Jump Street, Fury, Spider-Man: Homecoming, and Hotel Transylvania 2 and 3. DS: This month our theme is mentorship, but before we get started with that, can you tell us a little about how you got started in your career … [Read more...]
Sunday Sound Thought #89 – Upside Down
As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings. Have you ever reached a point in your … [Read more...]
Interview with The Sound Tracker
Gordon Hempton is one of the world's foremost nature sound recordists. He's won an Emmy, been the subject of a documentary, is an activist for acoustic ecology, and...in what many may deem a tragic irony...is also losing his hearing. Our focus on field recording this month is the perfect opportunity add his voice to our little community here. DS: How did you get into field … [Read more...]
Joining Team Audio
Volition Sound Designer Ariel Gross has posted a blog on AltDevBlogADay on the process of getting hired for a game audio position. The blog contains some fascinating insights on the hiring agents perspective , and is a valuable read for those trying to break into the industry, check out the except below; We kept a central person to review all incoming applicants. That would … [Read more...]
Game Audio Podcast #15: Origin Stories and Getting In
In the latest episode of the Game Audio Podcast, the panel (which includes guests Shannon Potter [Sounddelux DMG], Kristen Quebe [Microsoft Games Studios] and Fryda Wolff [Turtle Rock Studios] ) discuss the varied entry routes taken by audio designers getting into the Games Industry, as well as discussion on the diversity in games studios. Listen to the podcast, or download it … [Read more...]
Ann Kroeber Special: A Pioneering Sound Woman
Editor's note: This article is written by Karol Urban, CAS. Designing Sound did little to contribute to this interview beyond bringing two highly skilled women together to talk about working in sound. We thank Karol for bringing her expertise and perspective to this article. Karol Urban: What do you think it is about you or your life experiences that has driven you to become a … [Read more...]